I disagree, I don't want this here.



A difference of one tier IV materia is already significant. It's literally an extra free materia slot. Also, this dfference would only increase with higher level cap.And again, you take your argument to the extreme to try to prove your point. Have you looked the stats in the game? At 50, you average between 150-200 of a given base stat. 5-10% of that is between 7-20 points. That is... you guessed it... one tier IV materia. If you think that difference is enough to ruin a class for any race, you are just plain wrong..
Explain to me why do you believe this community that is already throwing 5-6X (insert class of the day) against (insert content of the day) will not also "prioritize" the (race of the day) that has extra free 20-40 (insert important stat for the class of the day) against level 75 content?
Heck, I can see people abusing race changes if they become available as a service just to deal with the current top tier content.
(PARTY) (BAHAMUT) (LEVEL) 75 (BLACK MAGE) (LALAFEL) NEED 6 (MORE)
Last edited by AdvancedWind; 11-01-2011 at 09:59 PM.


You are comparing having a class that is best suited towards a fight to a race that is best suited for said encounter. These are two different ideas. A class has a very wide range of abilities and specializations that would give it a considerable advantage in a fight. A race would have a very limited superiority over another race because the difference would be small.Explain to me why do you believe this community that is already throwing 5-6X (insert class of the day) against (insert content of the day) will not also "prioritize" the (race of the day) that has extra free 20-40 (insert important stat the class of the day) against level 75 content?
Heck, I can see people abusing race changes if they become available as a service just to deal with the current top tier content.
You also seem to be forgetting the other side of the racial differences. A Lalafell would have more casting potential but they would also be the weakest physical race. So yes, a group could exploit the small advantage a Lalafell would have over the other races, but it would also be the riskier choice for survival.
And I'm not saying that there would be 20 points taken away from say... str and vit and added directly to one other stat. I would prefer that the 20 be split between the 2 or 3 stats that are favored by that race. For a Lalafell, they would have something like 7 less str and 13 less vit than they currently have, and 6 mnd, 7 piety, and 7 int increased (numbers at current cap of 50).
Also, the stat difference would increase with higher levels, but so would the ease with which you can counter the differences. If anything, the higher the level, the less your race matters.



I think it's fine as is. I wouldn't really want to be forced to pick a different race because of stats. If anything they can add differences in lore, appearance, rse etc.



There's already some variation in starting stats. No need to extend it any further than that.



DO NOT WANT !!
I hated that my taru sucked at being anything but a mage, keep it the way it is.
I do not want any difference at all, the reason we have materia is that so everyone can customise their stats as they see fit and in 1.20 they are bringing back stat distribution.
I see no reason to gimp or maximise one race.
Player


Are you taking the 5-10% from base stats or from stats after the fact? If people want to exclude me because I have 7 less str than a Roe (even less if we assume the difference from Lalafell and Roe would be the most dynamic of the relationships) go for it. I fine with avoiding elitists who crunch numbers. Its not the only way to get things completed in a game. Being an elitist won't make your base stats higher by the way.There are already differences in racial stats, but not enough to make an impact on the gameplay.
But if such "5-10%" differences were to be implemented, you'd give the "elite" players even more reason to exclude people out of their parties based on their race. This just encourages racism and exclusionary policies based on superficial numbers, not player skill.
I think you don't realize that seemingly innocent stat differences can be tweaked and stacked together into large differences by those who have the resources to do so, namely the elites with greater access to equipment and materia. Add in future job changes, and you will have such a huge potential difference in stats that could negatively impact the game. That would not be healthy for a community that the developers want desperately to grow.
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