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  1. #1
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    There are already race differents ingame
    Seekers of the Sun Miqo'te has 3 STR more than Keepers of the Moon Miqo'te

    http://ffxiv.yg.com/race/miqote?id=4
    (1)
    Last edited by Felis; 11-01-2011 at 08:09 PM.

  2. #2
    Player
    Nayt's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    343
    Character
    Strykh Jern
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    While racial differences was fun in FFXI, I'd rather not see it extended in this game. Like Felis said, there are already minimal differences, but any more than that would just be terrible
    (1)

  3. #3
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Nayt View Post
    While racial differences was fun in FFXI, I'd rather not see it extended in this game. Like Felis said, there are already minimal differences, but any more than that would just be terrible
    If you can counter the racial difference with one level 15 piece of gear, while mathematically there is a difference, realistically there isn't.

    All of the races progress at the same rate after creation, so that 3 str difference is going to remain a 3 str difference at 50 when you can get +20 str from one materia.
    (0)

  4. #4
    Player
    Nayt's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    343
    Character
    Strykh Jern
    World
    Ragnarok
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Ryans View Post
    If you can counter the racial difference with one level 15 piece of gear, while mathematically there is a difference, realistically there isn't.

    All of the races progress at the same rate after creation, so that 3 str difference is going to remain a 3 str difference at 50 when you can get +20 str from one materia.
    And that's just as well, because racial differences is a nuisance
    (0)

  5. #5
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 92
    Having race differences in a game in which you can change to ANY class with ONE character is absolutely stupid.
    I like Pugilist, and as a Miqo'te I may have good stats for that class.
    But I also love Conjurer, but maybe I would suck at magic, just because I'm not a Lalafell.
    Not even thinking about how bad I'd be as a Marauder, my third class..

    No, I don't want this implemented EVER.
    (3)

  6. #6
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    Quote Originally Posted by Atoli View Post
    Having race differences in a game in which you can change to ANY class with ONE character is absolutely stupid.
    I like Pugilist, and as a Miqo'te I may have good stats for that class.
    But I also love Conjurer, but maybe I would suck at magic, just because I'm not a Lalafell.
    Not even thinking about how bad I'd be as a Marauder, my third class..

    No, I don't want this implemented EVER.
    I'm curious if you read all the posts... and on that note, I'm curious why everyone who objects takes their argument to extreme to try to prove their point. At no point did I suggest that one race will outshine every other race in a certain class, if that is what you inferred from my posts you are mistaken in my position.

    To reiterate, my request is simply this; have some diversification in races other than the beginning stats of 2-3 points higher in one stat over another.
    (0)

  7. #7
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    I really pushed for racial differences during alpha but everyone was against it for some reason.
    Race being purely aesthetic is pretty dumb if you ask me.

    Eventually the race difference is bridged by race specific equipment, so I don't want to hear the galka mages won't get invites argument.
    (3)

  8. #8
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    I'm going to keep this rather simple.

    The point of the armory system in XIV is to allow everyone to be able to do everything with maximum accessibility.

    Creating statistical differences between races instigates a confinement on that choice based on your choice of race & tribe.

    Which is the opposite of what is trying to be achieved.

    Ergo, no. Keep it aesthetic!
    (2)

  9. #9
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    I think it's a good idea to have race differences for stuff like puzzles, NPC reactions, small changes on food effects, these kind of things. I'd even go as far and suggest some lore heavy quest chains exclusive to races, or some shops charging you slightly less / more depending on your race.

    But for stats? Thanks, but no. There are other far more creative ways to make races different without pseudo forcing races into classes. The current stat difference is fine.
    (4)

  10. #10
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by AdvancedWind View Post
    I think it's a good idea to have race differences for stuff like puzzles, NPC reactions, small changes on food effects, these kind of things. I'd even go as far and suggest some lore heavy quest chains exclusive to races, or some shops charging you slightly less / more depending on your race.

    But for stats? Thanks, but no. There are other far more creative ways to make races different without pseudo forcing races into classes. The current stat difference is fine.
    like on the weight opened gates inside altepa with galkas
    (0)

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