Results 1 to 10 of 46

Hybrid View

  1. #1
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    None of this would be an issue if they would SLOW DOWN on that silly ilvl increase.

    In a game that allows multiple jobs it's designed horribly for multiple jobs.
    (5)

  2. #2
    Player
    CGMidlander's Avatar
    Join Date
    May 2014
    Posts
    1,819
    Character
    Height Error
    World
    Jenova
    Main Class
    Samurai Lv 90
    Quote Originally Posted by AnimaAnimus View Post
    None of this would be an issue if they would SLOW DOWN on that silly ilvl increase.

    In a game that allows multiple jobs it's designed horribly for multiple jobs.
    The ilvl cap for combat equipment has been 240/245 since February, and it's going to stay that way for some time yet, as 3.3 is still fresh. How slow do you want SE to be?

    It's the heavy time gating of stuff that makes multiple jobs harder to gear up. (Weekly tome caps, weekly loot lockout...etc.)

    I get that SE wants to artificially slow raid progression when raids are newly released, but I don't see any reason why they can't raise the weekly cap for the capped currency some months after the races have died down. Like right now, why can't the Lore cap be upped 1.5-2x? What damage would it cause?
    (2)
    Last edited by CGMidlander; 06-13-2016 at 03:53 PM.

  3. #3
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CGMidlander View Post
    The ilvl cap for combat equipment has been 240/245 since February, and it's going to stay that way for some time yet, as 3.3 is still fresh. How slow do you want SE to be?

    It's the heavy time gating of stuff that makes multiple jobs harder to gear up. (Weekly tome caps, weekly loot lockout...etc.)

    I get that SE wants to artificially slow raid progression when raids are newly released, but I don't see any reason why they can't raise the weekly cap for the capped currency some months after the races have died down. Like right now, why can't the Lore cap be upped 1.5-2x? What damage would it cause?
    I don't really care about the lore cap, though I would appreciate an increase. But that i210 relic step should have been nerfed to the ground by now. ><;
    (0)