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  1. #11
    Player

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    Mar 2011
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    インドネシア語
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    2,251
    I agree with everything except making ifrit wep mats trade-able, leave weapon mats for world NM, instanced NM like ifrit can drop U/U horn to trade for weapon ala faction NM to prevent doubles.
    (1)

  2. #12
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Chardrizard View Post
    I agree with everything except making ifrit wep mats trade-able, leave weapon mats for world NM, instanced NM like ifrit can drop U/U horn to trade for weapon ala faction NM to prevent doubles.
    Why should world NM drop tradeable items, and instanced content not? If anything world NM's should be the ones that drop unique items to discourage farming, and encourage everyone to experience the fight.

    People already sell spots to Ifrit/Darkhold, having them drop unique items does not solve the problem of allowing people to "buy their endgame gear".
    (1)

  3. #13
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    93
    FFXI loot system {Can I have it?} nough said
    (0)
    <a href="http://www.ffxivorigin.com/tools/signature/"><img src="http://sigs.enjin.com/sig-ffxiv/33226_e492ed927ed5e48d.png"></a>

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    202
    Quote Originally Posted by Fieros View Post
    With Ifrit dropping the best weapons in the game, SE dropped a big dump on the crafters.
    I think they are doing just fine with the addition of materia in the same patch.

    Also, only PUG MRD LNC ARC best weapons come from Ifrit.
    (0)
    ~ Paradise Oblivion
    ~ http://po.clancentral.us

  5. #15
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    All classes are involved.
    You then list the classes, but no DoM, surprise surpsie !

    I don't want to see anymore !!! craftable gear, god damn it SE give us decent U/U gear, I want to have a purpose to do dungeons and walk away with shinny new loots.

    Token system or need/greed , preferably the first.

    FFXI loot system {Can I have it?} nough said
    No thanks, why must everything in this game come back to FF11, we already have a FF11 style AH and party system comming in 1.20 (/sigh) because the dev team aren't capable of coming up with something better.
    (0)
    Last edited by Jinko; 11-01-2011 at 11:09 PM.

  6. #16
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Jinko View Post
    You then list the classes, but no DoM, surprise surpsie !
    Flashfreeze II incaps. Also, almost all battle content already "requires" at the very least one DoM to heal.
    (0)

  7. #17
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Lets not forget that itemization should be looked at as well.

    Why are all the Sorcerer and Sipahi sets rare/ex, but every Sentinel piece EXCEPT the trousers aren't?
    (0)

  8. #18
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by AdvancedWind View Post
    Flashfreeze II incaps. Also, almost all battle content already "requires" at the very least one DoM to heal.
    Healing .. oh yea I forgot that ! -.-

    Why are all the Sorcerer and Sipahi sets rare/ex, but every Sentinel piece EXCEPT the trousers aren't?
    Agreed this is very strange it not just rare either, Sentinels can be melded which makes it even more unfair.
    (1)
    Last edited by Jinko; 11-02-2011 at 12:39 AM.

  9. #19
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Murugan View Post
    People already sell spots to Ifrit/Darkhold, having them drop unique items does not solve the problem of allowing people to "buy their endgame gear".
    Thats called Mercinery groups, they are apart of every MMO, and it stops people who maybe dont have a linkshell that can do the content to get the gear, also U/U merc'd gear usually costs alot because of how many people you probably dont know are going out of thier way to help you, I remember in FFXI there was alot of gear merc'd that cost over 50mil because of the reasons like rarity, the amount of people needed to kill the NMs etc.

    I think instanced NMs should drop gear, but that needs to be balanced with crafting gear being a viable option ie not gimp, but not as good as the NM gear, this allows the crafters and gatherers to make money while people work on getting the ultimate gear from endgame, and while content is rolled out and new recipies it can carry on, that way everyone gets what they want. Its what FFXI did and it worked, FFXIV should learn from that, rather than forcing people to level every craft, know people with every craft leveled for gear or have over 200mil for a full gear set in this broken economy.
    (0)

  10. #20
    Player

    Join Date
    Aug 2011
    Posts
    54
    Quote Originally Posted by Murugan View Post
    Why should world NM drop tradeable items, and instanced content not? If anything world NM's should be the ones that drop unique items to discourage farming, and encourage everyone to experience the fight.

    People already sell spots to Ifrit/Darkhold, having them drop unique items does not solve the problem of allowing people to "buy their endgame gear".
    Unless the buyer has shitty luck like me and goes 0/50 on weapon drops lol. Imagine the seller's going through 51 wins to earn 10mill or whatever they charge per drop.
    (0)

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