I have to stick up for Hachiko. There is a substantial amount of randomness involved with the crafting system. How else can you explain having utter failure on a synth (barely getting to 50% progress before you botch) and then on the next synth of the same item finishing with 70+ durability all while taking the same approach to to orb colors and using abilities? I also think that any aspect of a game that makes you want to do something to distract you from the tedium of it (i.e. Netflix) is spectacular fail.