Quote Originally Posted by CGMidlander View Post
Machinists were a bit different at release. Quick Reload's values were changed to what it is now in Patch 3.07
http://na.finalfantasyxiv.com/lodest...7aff5b99d9fb32
I know I was there. What I am asking is why the developers believe that a timer should be on ammo. I don't think you add a timer to something like that without reason.