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  1. #81
    Player
    Ragology's Avatar
    Join Date
    Sep 2013
    Posts
    596
    Character
    Brown Sugar
    World
    Adamantoise
    Main Class
    Monk Lv 62
    Quote Originally Posted by FoxyAreku View Post
    Oh man haha. I know this conversation was over a week ago but my goodness this was an amazing read.

    "Warriors can make me do more damage by applying my debuff for me so I can do better things? HOW DARE THEY I'll just keep putting it on anyway, who cares if my damage is crap from all these pointless re-applications they shouldn't be trying to help me in a team game!"
    Whenever ninja's insist on overwriting my WAR's slashing debuff over and over again, I switch to storms path instead.
    (2)

  2. #82
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Options - Debuff Icons
    [ ] Show only buffs and debuffs applied by me on enemies
    [ ] Show only debuffs and debuffs applied by me on non-enemies
    [ ] Stack debuffs not applied by me (timer will show the longest duration in stack)

    Currently, when I'm on my healer, the current option of "show only buffs and debuffs applied by me" will hide tank debuffs except on the party list. It also won't show up on the focus target. As a healer (especially when playing the SCH), I don't really care that much about the debuffs on enemy targets other people apply, but I really do care about the debuffs on all party members, especially so on the tank.

    The current option shows no consideration for the different needs of the different roles. Please convey to the UI team that they should think about this for future UI implementations.
    (3)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  3. #83
    Player
    Hivernica's Avatar
    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    353
    Character
    Damien Nellemond
    World
    Coeurl
    Main Class
    Astrologian Lv 84
    Quote Originally Posted by Ragology View Post
    Whenever ninja's insist on overwriting my WAR's slashing debuff over and over again, I switch to storms path instead.
    I don't because then I'd just lose dps for a stubborn ninja :/
    (1)
    Quand la magie tombe au rythme d’un billet pris dans le vent
    On reprend notre chemin et on grave un nom commun dans le néant


  4. #84
    Player
    Highwilds's Avatar
    Join Date
    Nov 2012
    Posts
    259
    Character
    Drei Rael
    World
    Cerberus
    Main Class
    Fisher Lv 80
    To me, the issue isn't the displaying of all the debuffs and dots, but actually the raid bosses being full and no more can be added until something wears off or is overwritten by the same player. :| I do remember also that SE mentioned in the old patches that the limit is 60. In 24-man content only 3 dots from every class would mean not everyone could fit theirs in. During hunts I lost count how many times "aero does xx dmg (no effect)" messages I got.

    I just don't know how it counts towards the number when the boss have something like immunity to virus.
    (2)

  5. #85
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    After a certain number of debuffs, don't new additional remove older debuffs? Sometimes when I use Wildfire, it sticks for 5-7 seconds then the icon disappears and then I never see the explosion/damage and it doesn't show up
    (0)

  6. #86
    Player
    Corfish's Avatar
    Join Date
    May 2014
    Location
    Limsa Lominsa
    Posts
    490
    Character
    Aiden Weaver
    World
    Cactuar
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jonnycbad View Post
    After a certain number of debuffs, don't new additional remove older debuffs? Sometimes when I use Wildfire, it sticks for 5-7 seconds then the icon disappears and then I never see the explosion/damage and it doesn't show up
    While I'm not sure why that's happening, no. Older debuffs won't be pushed off unless it's a debuff that doesn't stack. You can have multiple Bio, Miasma, and Bio 2 icons for example.

    Something like Dancing Edge can be overwritten since they don't want it to stack multiple times (would make it OP). So maybe Wildfire is sometimes getting caught in that? You apply Wildfire, then another MCH does the same and the game removes yours?
    (2)

  7. #87
    Player
    Sevokevo_Royuki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    228
    Character
    Sevokevo Royuki
    World
    Sargatanas
    Main Class
    Monk Lv 60
    Quote Originally Posted by Glasya View Post
    Hello,
    Regarding the status bar display limit I had a thought:
    Would it be possible to condense the debuff information to a single icon per action, with a counter in lieu of an expiration timer?

    In effect you reduce 11 icons to 3, which saves an absolute ton of space especially considering Summoner/Scholar DoTs.

    Edit: Visual representation
    You know.. some of this stuff can be fix on your side... Since there are so many debuffs on the Mob like the pic.. I have my UI set to ONLY show my Debuffs on the Mobs HP bar... That way I don't confuse my debuffs from others debuffs. That way I know what debuffs I have up and what I don't...

    Also if I see I know I had my debuffs up, then one disappears before the other, I know I have another person that is applying the debuff and I know that this one debuff is not a stackable debuff. (EX: Impulse Drive before Chaos Thrust.)
    (0)

  8. #88
    Player
    Sevokevo_Royuki's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    228
    Character
    Sevokevo Royuki
    World
    Sargatanas
    Main Class
    Monk Lv 60
    Quote Originally Posted by Zfz View Post
    Options - Debuff Icons
    [ ] Show only buffs and debuffs applied by me on enemies
    [ ] Show only debuffs and debuffs applied by me on non-enemies
    [ ] Stack debuffs not applied by me (timer will show the longest duration in stack)

    Currently, when I'm on my healer, the current option of "show only buffs and debuffs applied by me" will hide tank debuffs except on the party list. It also won't show up on the focus target. As a healer (especially when playing the SCH), I don't really care that much about the debuffs on enemy targets other people apply, but I really do care about the debuffs on all party members, especially so on the tank.


    The first and 2nd option is kind of already in the game... As for where in the settings???? I can't remember exactly.. I think it is under UI settings.
    (0)

  9. #89
    Player
    Neophyte's Avatar
    Join Date
    May 2015
    Posts
    940
    Character
    Mim Silmaril
    World
    Phoenix
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sevokevo_Royuki View Post
    You know.. some of this stuff can be fix on your side... Since there are so many debuffs on the Mob like the pic.. I have my UI set to ONLY show my Debuffs on the Mobs HP bar... That way I don't confuse my debuffs from others debuffs. That way I know what debuffs I have up and what I don't...
    You can't see someone elses Virus/Slow/Slashing Debuff/Trickattack/etc. then I think.
    (2)

  10. #90
    Player
    TaranTatsuuchi's Avatar
    Join Date
    Oct 2011
    Posts
    1,462
    Character
    Aryn Tatsuuchi
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Sevokevo_Royuki View Post
    You know.. some of this stuff can be fix on your side... Since there are so many debuffs on the Mob like the pic.. I have my UI set to ONLY show my Debuffs on the Mobs HP bar... That way I don't confuse my debuffs from others debuffs. That way I know what debuffs I have up and what I don't...

    Also if I see I know I had my debuffs up, then one disappears before the other, I know I have another person that is applying the debuff and I know that this one debuff is not a stackable debuff. (EX: Impulse Drive before Chaos Thrust.)
    There's still the problem of in some content people hit the debuff cap and thus their debuffs, including dots don't even get applied.
    (3)

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