Quote Originally Posted by Glasya View Post
Hello,
Regarding the status bar display limit I had a thought:
Would it be possible to condense the debuff information to a single icon per action, with a counter in lieu of an expiration timer?

In effect you reduce 11 icons to 3, which saves an absolute ton of space especially considering Summoner/Scholar DoTs.

Edit: Visual representation
You know.. some of this stuff can be fix on your side... Since there are so many debuffs on the Mob like the pic.. I have my UI set to ONLY show my Debuffs on the Mobs HP bar... That way I don't confuse my debuffs from others debuffs. That way I know what debuffs I have up and what I don't...

Also if I see I know I had my debuffs up, then one disappears before the other, I know I have another person that is applying the debuff and I know that this one debuff is not a stackable debuff. (EX: Impulse Drive before Chaos Thrust.)