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  1. #11
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by ellohwell View Post
    Well when you put it like that, it does sound better. But from the fragments of information available, it could easily go both ways. Who is to say you dont just go up to a NPC and go: "Oh hi, here's my sword with XYZ stats, convert it into a legendary weapon kthanks."

    Who is to say that isn't the case?

    I guess they can always mask an unnatural and stupid idea with some convincing lore to make it seem less unnatural and much less stupid, but it still seems a bit too flimsy if you ask me.
    People complained that you would "just go buy a chocobo" with 3k seals and you ended up having to do a majority of the company quests for it, so I have no doubts that there will be some storyline involved, especially since they would be compared to Relic weapons from 11 and all included nostalgia.

    I like the way the proposed system works, because it would avoid a situation where you get a legendary weapon and the level cap raises and oop its not strong anymore. I like their idea of consistent level cap changes and it would allow treasured items to grow with you.
    (0)

  2. #12
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    With how he's talking about Seasons, I'm picturing some kind of competition between Free Companies for claim of these weapons. Requirements doesn't necessarily mean just the weapon's requirements. Could also be the cumulative points a Free Company has acquired. Like a Ladder score. Seasons in other PvP games generally involve such things.

    Also, "applying" doesn't necessarily mean talking to an NPC and hoping you get it. You might also apply by performing some sort of seasonal acheivement. Like say, "First to Kill Garlean Leader", or "Defeated Bahamut in Season 2".

    So acquiring a legendary item would mean several things: Your Free Company is doing exceptionally well, you have a piece of equipment that's been crafted to near perfection already, and you've accomplished a huge feat in order to apply.

    I understand that Lore takes somewhat of a backseat here, but the game is a game, and an online one at that. I'll take gameplay over Lore, plz k thx.
    (0)

  3. #13
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I like Yoshi-P idea. Think of it like a level limit break for weapons...Hmm.. limit breaks for weapons.. limit breaks. I've got an idea!
    (0)

  4. #14
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    (0)

  5. 11-01-2011 04:55 AM
    Reason
    nvm

  6. #15
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Leave the threads already ehowell
    (0)

  7. #16
    Player

    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    203
    Did I understand this wrong, I thought Yoshida said that you at some point can obtain a "legendary" weapon, and that when the game develops you could upgrade it into a more powerful version (so that the best/legendary weapons in the FF saga don't become lolworthy in x years into the game, say for instance when the cap raises and you have many new weapons). I understood this as a comparison to the Relic weapons in FFXI in some degree.

    Now here you are saying that basically any "high tier" weapon can be upgraded into a relic? Does that mean that every different "high tier" weapon will have different stats as the same relic? I hope not, because this was one of the things in FFXIII that I didn't like.

    Which one is it?
    (0)

  8. #17
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    They should just go the FF XI route on the relic weapons, make them hard to get, if they so happen to raise the lvl cap just they should just make quest to make them stronger.
    (0)

  9. #18
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Worry about it in two years when it's implemented.
    (2)

  10. #19
    Player

    Join Date
    Mar 2011
    Posts
    12
    nope, they aren't.
    (0)

  11. #20
    Player
    KamikazeMan's Avatar
    Join Date
    Jul 2011
    Posts
    870
    Character
    Lodovico Rivers
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    I like that idea. I guess the reasoning behind it is that by making it an ultimate weapon so early on in XIV's life, it would be outclassed by countless other weapons, thus losing its charm.
    (0)

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