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  1. #1
    Player
    Xonos's Avatar
    Join Date
    Apr 2014
    Posts
    19
    Character
    Lavaugh Avrendare
    World
    Zalera
    Main Class
    Summoner Lv 70
    Q3. The idea for adding Viera as a race was shot down due to the lack of design for gear for males. If there was a player driven initiative to add Viera, could it be reconsidered even if it was only a female locked gender?
    (9)

  2. #2
    Player
    AstreaTrinity's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Astraea Trinity
    World
    Coeurl
    Main Class
    Marauder Lv 90
    Thank you for making the previous anima steps dyeable

    Could we possibly get the old Relics from 2.0 dyeable aswell
    (1)

  3. #3
    Player
    Xonos's Avatar
    Join Date
    Apr 2014
    Posts
    19
    Character
    Lavaugh Avrendare
    World
    Zalera
    Main Class
    Summoner Lv 70
    Q1. I really enjoyed the primal themed gear that came with recent patches (Hellfire Fending Set, Hailstorm set etc etc) can we expect more in the near future?
    (1)

  4. #4
    Player
    Chione's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    170
    Character
    Chione Tilaeris
    World
    Balmung
    Main Class
    Astrologian Lv 80
    I love the ironworks crafting gear introduced in 3.3! But alas, as my character is a member of the tailed population, I am unable to fully appreciate it due to the assymetrical seam that her tail defies physics to poke through. This tragedy extends to just about anything with a seam, belt or hem in an unfortunate position for our extensions, and there are so many! Once upon a time we had Tail hems (Artisan Gown), cutouts (Allagan/Replica Allagan gear) and tail armor (1.2x darklight). Then we had awkward ribbons. Now? Nary a thought is given it seems.

    The Mithra and the Miqo of 1.0 never had to suffer so. Why must we? The Au Ra and Miqo'te are very popular races and so my question is this: Will we ever see (hopefully retroactive) tail-friendly alterations on gear in the future?
    (5)
    "Be EXCELLENT to each other!" ~ Bill S. Preston Esq.

  5. #5
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    What would you say is the biggest reason you would NOT add a race to the game?
    (2)

  6. #6
    Player
    AstreaTrinity's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Astraea Trinity
    World
    Coeurl
    Main Class
    Marauder Lv 90
    Instead of having a possible new race every expansion, can every other expansion expand aesthetically on the older races?
    (10)

  7. #7
    Player
    AstreaTrinity's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Astraea Trinity
    World
    Coeurl
    Main Class
    Marauder Lv 90
    Can we bring Frontlines (Slaughter) and (Secure) up to level 60 and create a system that keeps one mode from dying off as soon as a new one is implemented and better balance these modes for when less than 72 people are in the match (24v24v24 really drags out in these modes)
    (7)

  8. #8
    Player
    AstreaTrinity's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Astraea Trinity
    World
    Coeurl
    Main Class
    Marauder Lv 90
    Vedrfolnir mount please? (:
    (9)

  9. #9
    Player
    negiman4's Avatar
    Join Date
    Oct 2013
    Posts
    81
    Character
    Blank Braver
    World
    Leviathan
    Main Class
    Paladin Lv 90

    Am I the only one who is curious about how they're going to handle Parry and Morale?

    These two stats are completely useless right now. Do you have any plans to do something with Parry and Morale sometime soon? I want to want the PvP gear and be able to stack Parry, but I won't because I'd be labelled a noob.
    (6)

  10. #10
    Player
    negiman4's Avatar
    Join Date
    Oct 2013
    Posts
    81
    Character
    Blank Braver
    World
    Leviathan
    Main Class
    Paladin Lv 90

    Would you consider increasing the game's overall difficulty?

    I raid, and I'm very good at it. But all the other MMO communities call FFXIV players casuals because FFXIV is considered a "casual" game to everyone else. To get rid of that stigma, would you consider gradually ramping up the overall difficulty of the game over the coming patches? I'm a guy who likes to be tested. And I'm sure that after 60 levels plus grinding that most people know what they're doing by now. The Sephirot and Nidhogg fights were done extremely well, difficulty wise. I would love to see more of that in non-hardcore content, and the gap between casual and hardcore content to shrink.
    (4)

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