Q3. The idea for adding Viera as a race was shot down due to the lack of design for gear for males. If there was a player driven initiative to add Viera, could it be reconsidered even if it was only a female locked gender?
Q3. The idea for adding Viera as a race was shot down due to the lack of design for gear for males. If there was a player driven initiative to add Viera, could it be reconsidered even if it was only a female locked gender?
Thank you for making the previous anima steps dyeable
Could we possibly get the old Relics from 2.0 dyeable aswell
Q1. I really enjoyed the primal themed gear that came with recent patches (Hellfire Fending Set, Hailstorm set etc etc) can we expect more in the near future?


I love the ironworks crafting gear introduced in 3.3! But alas, as my character is a member of the tailed population, I am unable to fully appreciate it due to the assymetrical seam that her tail defies physics to poke through. This tragedy extends to just about anything with a seam, belt or hem in an unfortunate position for our extensions, and there are so many! Once upon a time we had Tail hems (Artisan Gown), cutouts (Allagan/Replica Allagan gear) and tail armor (1.2x darklight). Then we had awkward ribbons. Now? Nary a thought is given it seems.
The Mithra and the Miqo of 1.0 never had to suffer so. Why must we? The Au Ra and Miqo'te are very popular races and so my question is this: Will we ever see (hopefully retroactive) tail-friendly alterations on gear in the future?
"Be EXCELLENT to each other!" ~ Bill S. Preston Esq.
What would you say is the biggest reason you would NOT add a race to the game?
Instead of having a possible new race every expansion, can every other expansion expand aesthetically on the older races?
Can we bring Frontlines (Slaughter) and (Secure) up to level 60 and create a system that keeps one mode from dying off as soon as a new one is implemented and better balance these modes for when less than 72 people are in the match (24v24v24 really drags out in these modes)
Vedrfolnir mount please? (:
These two stats are completely useless right now. Do you have any plans to do something with Parry and Morale sometime soon? I want to want the PvP gear and be able to stack Parry, but I won't because I'd be labelled a noob.
I raid, and I'm very good at it. But all the other MMO communities call FFXIV players casuals because FFXIV is considered a "casual" game to everyone else. To get rid of that stigma, would you consider gradually ramping up the overall difficulty of the game over the coming patches? I'm a guy who likes to be tested. And I'm sure that after 60 levels plus grinding that most people know what they're doing by now. The Sephirot and Nidhogg fights were done extremely well, difficulty wise. I would love to see more of that in non-hardcore content, and the gap between casual and hardcore content to shrink.
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