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Thread: 3.3 Hinderences

  1. #51
    Player
    Hanayumi's Avatar
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    Nov 2013
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    1,233
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Quote Originally Posted by FallenArisen0990 View Post
    Oh for that bit, my team called a spot. After the push we stacked for heals then ran to our places before the circles came up. Plenty of time to pass that mechanic.
    Oh not really what I ment, was saying that the "times up" for the dps check is actually several seconds before the roar/push so, so even if we killed all 3 adds just before that roar/push we would still end up dead, we eventually cleared it by pretty much having everyone, heals and tanks, just straight dps. We actually thought it was the circles for a while but nupe we just stood together in mid with for shield and heals, after the quick burn, so yeah like I said that part was just a confusing mess, needs a castbar or something cause that push felt off as a times up.
    (4)

  2. #52
    Player
    AlphaSonic's Avatar
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    Jan 2015
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    516
    Character
    Shaartis Laggal
    World
    Louisoix
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by FallenArisen0990 View Post
    Oh for that bit, my team called a spot. After the push we stacked for heals then ran to our places before the circles came up. Plenty of time to pass that mechanic.
    The circles are decorative, you can stay in one place for that.
    (0)

  3. #53
    Player
    Yasuhiro's Avatar
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    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by Grimr View Post

    Does ozuma need to drop meteors??
    I'd be upset if he didn't.
    Meteor: Deals random damage to the entire party, with the possibility of dealing 9999 to all of them.
    http://finalfantasy.wikia.com/wiki/O..._Fantasy_IX%29
    (4)
    Final Fantasy XIV forums in a nutshell
    Quote Originally Posted by Saccharin View Post
    I stopped reading here. I really did. Can people stop asking for FF14 to be FF11 reborn. They tried that and look what happened.

  4. #54
    Player
    Spawnie's Avatar
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    Aug 2013
    Location
    queensland
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    2,207
    Character
    Spawnie Lionheart
    World
    Odin
    Main Class
    Bard Lv 80
    its really not that bad honestly i cleared it with a df group where only 1 person had experience.. he took 6-7 minutes to clearly explain the mechanics n what to do = cleared with no wipes since every1 listened.. fair enough healer had to lb3 but still :P
    (0)

  5. #55
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    It's the Step of Faith syndrom:
    Nobody have time to learn mechanics, but enough time to demand nerfs

    Quote Originally Posted by Yukiko View Post
    Edit: Suggestion - Stop the stupid onehit wipe mechanics *sigh*
    I miss old days and can understand why players just quit frustrated beginning anew and anew... no recovery kills this game!
    One hit kills keep the mechanics intact 2 mainpatches later
    People only have problems because suddenly they have to do mechanics instead of ignoring mechanics
    (5)
    Last edited by Felis; 06-09-2016 at 06:23 PM.

  6. #56
    Player
    Hanayumi's Avatar
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    Nov 2013
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    1,233
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    I think Ozma's mechanics are fine, the biggest problem with the fight at least from what I can see is that there is literally little "room" for error, we've had massive arenas for our 24p raids so far and it was usually easy to avoid/scatter when people failed mechanics. Ozma however doesnt have a big enough arena to avoid poorly placed mechanics so stuff like meteors, laser, orbs, heck even the bleed thing ends up causing wipes cause its hard to get away from those not so quick players.
    (0)

  7. #57
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
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    1,233
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Also shade portal + meteors seem... trolly! Had a fight where we beat shade part but people were still marked for meteors so when everyone went through and back out for Omza and the raid instantly died cause I guess we still got hit by those otherworldly meteors... >.<
    (0)

  8. #58
    Player
    Krindor's Avatar
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    Jun 2014
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    435
    Character
    U'tyada Tia
    World
    Odin
    Main Class
    Marauder Lv 67
    Nidhogg has a DPS check? Ran it once in DF cleared it on the second try without anyone explaining anything. So if anything the DPS check is low enough for 1-2 players to be able to carry it as long as the 2 other DPS are doing more than level 50 DPS. If anything needs to change it's players not able to properly deal damage and if they can't clear content because of it then it is time to change how they look at the game as they clearly aren't passing the DPS check for content that most overgear by quite a lot. Only ones that should have any kind of struggle are those in i205-210 gear.
    (1)

  9. #59
    Player
    CuteWhisper's Avatar
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    Aug 2015
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    462
    Character
    Cupcake Monster
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Final steps of Faith is a great fight. I would be upset if they nerf it.
    (1)

  10. #60
    Player
    Vidrian's Avatar
    Join Date
    Feb 2016
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    83
    Character
    Vidrian Ilathiel
    World
    Cerberus
    Main Class
    Lancer Lv 60
    I tried Final steps of Faith last night at 1:30 in the night on a european server, at GMT+1 time. Probably not the best moment to get grouped with skilled players. I was rather surprised it wasn't a 'mostly graphic', but easy fight like the end of 3.0, which is kind of nice.
    Though i thought all the raging about Nidhogg on the forums was minstrel ballad. Not MSQ story version. :P
    (0)

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