There's your problem and solution. Nobody wants to go to Shposhae or Toto-rak because they're out of the way and they don't give good exp or leveling item rewards. So they need to make Shposhae and Toto-rak both accessible and rewarding enough that people would want to do them over regular grindan.
People did those because they were requirements to get into end-game, not because they LIKED doing them. And every single high level player that had to be ranked down to finish those complained like there's no tomorrow, because it honestly was a bulls*** system. You're confusing something that was imposed on the players for content that players wanted to do.I am a nostalgic, so no need to point that out... But... In the golden days, there were quests and missions that required you need to be a certain level to do, and/or capped you at that level so you weren't gimped trying to get a party for it as soon as you hit that level. Which, by the way, took a lot longer to get to. So, once you'd partied for 5+hours and got yourself from 55-60, you could keep trying to level up, as well as watch for CoP Airship fights that you were now ready for.
Perfect system = having content available throughout your whole leveling experience. Perfect system != having content that's imposed on you throughout your leveling experience, or forcing you to RANK DOWN if you're higher level.I don't see how that wasn't a perfect system. There was some content for low levels, mainly quests and missions, with lots of milestones on the way up that let you interact with high levels without feeling like a loser, but the whole goal would be to get your favorite class up to 75 to get to the REAL content. I spent a good year or so getting my first job to 75 and I thought that was a respectable amount of time, and I had plenty to do when partying wasn't available.
lmfao, go tell that to all the BSTs and DRGs that were consistently skipped over for basically anything because their class sucked.And when it takes that long, you don't just go outside and level another job to 75 when you can't get into some content... You find a way to get included and get your job to work for the situation.
You're saying that as if LSes in FFXI didn't PL people with lowbie jobs to 75 in a few weeks. When we lost one of our BRDs, we PLed one from 17 to 75 in two and a half weeks.Why should I try to get my Arc to work for the Ifrit fight when I can zoom up Lnc within a week or 2 when I really feel it necessary to get the fight done?
Big difference between anti-social behavior and not wanting to be forced in social situations 100% of the time.I'm not even touching on making the game solo friendly... IMO, my non-humble opinion, there is no room in an MMO for anti-socialists.
TLDR: go away fake hardcore FFXI purist. Your type has no room in MMOs anymore.There should be a couple things to do..farming, crafting, etc... But thats it. You shouldn't be able to get through the whole game solo.
I just don't get it.
tl,dr
Either bring in the FFXI difficulty of leveling, or stop wasting resources on low level content. No reason to give low levels something to do if they're not going to be at that level very long.
Support.