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  1. #1
    Player
    Gyson's Avatar
    Join Date
    Nov 2014
    Posts
    777
    Character
    Gyson Kincaid
    World
    Balmung
    Main Class
    Gladiator Lv 100

    Orchestrion Feedback

    I guess the goal here was to make the music sound like it was coming from a low(er) quality radio or jukebox, in which case you've succeeded. Also, the directional audio is distracting as a headset wearer, especially when you find yourself standing above or below the orchestrion and the music keeps switching ears depending on the position of the camera.

    I would really prefer the songs to have the same clarity they have when I hear them elsewhere in the game, as well as being omnidirectional (like zone music is). At the very least can you make this an option in the interface so people can go with their preferred choice? Adding "speakers" as an additional housing item is not an acceptable solution either, not when we're already starved for item slots.

    To summarize, the big problems are:

    1) The sound quality is inferior to the normal background zone music I'm accustomed to hearing. The efforts to make it sound like it's coming from a small radio speaker have not gone unnoticed, but are not appreciated or desired.

    2) The audio volume of music coming from the Orchestrion is *much* lower than the volume level of normal background zone music. This is a big problem - I set my BGM volume in the options setting expecting a standardized audio level.. I do not want to bounce between two settings - one for background zone music and one for Orchestrion music.

    3) The directional audio is highly annoying (and extremely exaggerated) with headphone use. To a headphone user it gives the sense that either the left or right channel is dying/has a short in it. Please do away with this effect.
    (53)
    Last edited by Gyson; 02-29-2016 at 03:02 PM.