First issue is player housing. Something needs to be done, because you have done nothing. You have only repeated the same issue patch after patch. Not only this but you have fueled this mistake by dropping the prices of housing meaning more people who do not even try are able to buy them. Meaning you increased the demand without the supply. You need to ether to increase the amount of housing based around your subscription count records or you need to drop your over glorified idea of a housing market and think of creative ideas to solve this problem.

Second problem. Lacking meaningful high priced items to spend Gil on once you reach a certain threshold. After you reach a over 100,mil Gil there is nothing to buy that can even dent that pocket. The solution use to be to buy a house. That was the biggest dent you could do. It could be items, or other things. If someone can make 25mil a day. There needs to be things down the line to balance that.