I queued for like 10 hours in total today and managed to get five Shatter games! Five. games.
Is this PvP mode already dead?
I queued for like 10 hours in total today and managed to get five Shatter games! Five. games.
Is this PvP mode already dead?
Mode's bad, and they learned absolutely jack all from the complaints about Seal Rock. Shatter is actually random - because the nodes don't respawn, you can get boxed into a position where your team can't contest any of the remaining nodes.
Last edited by Kyani; 06-08-2016 at 07:57 AM.
Yes its a bit random (only small crystals in 24) its not even worth going for them if they are far away but saying there are situations u cant do anything is simply wrong. You just didnt found a strat for it yet maybe? Also a lot of people underestimating kills alot. You just crying about lost matches and blame rng for it.
Anyways back to topic most ppl play pve and since flame has full party qing it will take a while.
In a longer small tomelith game (15+ tomeliths shattered), the deciding factor is going to be where the remaining crystals are. If the only crystals left are outside of your spawn's Zone of Influence.. well, I guess you should have tried harder to have them spawn better!Yes its a bit random (only small crystals in 24) its not even worth going for them if they are far away but saying there are situations u cant do anything is simply wrong. You just didnt found a strat for it yet maybe? Also a lot of people underestimating kills alot. You just crying about lost matches and blame rng for it.
Anyways back to topic most ppl play pve and since flame has full party qing it will take a while.
Seal Rock was often maligned for heavy RNG, but careful planning allowed teams to succeed against all but the very worst RNG, because they could leverage their strategic advantage into an increased number of options. Shatter, by contrast, does exactly the opposite. Because it takes away options as the game progresses, it becomes harder to alter the "intended" outcome of each match; as the game guides itself to its logical conclusion, it's easier for each team to realize what they need to do to win..but it's not a sure thing that all three teams can win from that state.
The non-respawning nature of nodes places a pretty strict cap on how far strategy will carry you, especially with the location of certain smaller nodes. In my opinion, that makes the mode a huge step backwards from Seal Rock.
Last edited by Kyani; 06-08-2016 at 06:34 PM.
Strat can carry alot! Just play a bit more I wont lie the small crystals in 24 were confusing as hell at the beginning but with right strats its okay. I just see to many ppl who go for crystals that are not worth it. All I have said goes for 24 it may be different in 72 but I like 24 so far.
while i found it fun espiecally the 3 way tie we had in the 3rd 1 it doesnt feel to much like pvp to me... people wait til icebergs spawn then rush to those n try to zerg them asap with lbs n stuff then backaway n wait for next 1 SE really fail at anything pvp wise feast was seriously flawed aswell
honestly think queues will improve once people have gone through all the other new content weeping city ,hildy ,new dungeons and main story 1st day majority of people dont rush to farm tomes or pvp modes
Its the combination of 2 things Ode:
- The queue is broken, same as it always was. Thats why you can see a friend get 3+ pops while you wait in queue ad eternum. No effort whatsoever made to fix such a glaring problem.
- GC Restrictions...we all knew they were bad, we begged SE to remove them but no. That's why I changed to Adders today and had 5 matches in under 2 hours while Flames wait forever. They cling to this system that does way more harm than good.
On top of that, this new mode sucks. Might be Seal Rock nostalgia, but i'm not having as much fun as I did in this mode...I will give it more time because I love pvp but my first impressions aren't bad, they're terrible.
So great job SE on not fixing anything, killing Seal Rock which was a lot of fun and replacing it with this...giant piece of garbage. My question is: where is the pvp in this new mode!? No...even more inportantly, where is the fun!?
Last edited by auron_seifer; 06-08-2016 at 08:32 AM.
Omg I haven't even tried this new mode out yet and I'm hearing it's garbage already lol. Feast I'm sure is dead atm too cause of update so I guess not much pvp for me this week.
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