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  1. #1
    Player
    Fouraces's Avatar
    Join Date
    Sep 2014
    Location
    Florida
    Posts
    17
    Character
    Desuena Yakito
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70

    This needs to be fixed. Posting solutions too.

    First issue is player housing. Something needs to be done, because you have done nothing. You have only repeated the same issue patch after patch. Not only this but you have fueled this mistake by dropping the prices of housing meaning more people who do not even try are able to buy them. Meaning you increased the demand without the supply. You need to ether to increase the amount of housing based around your subscription count records or you need to drop your over glorified idea of a housing market and think of creative ideas to solve this problem.

    Second problem. Lacking meaningful high priced items to spend Gil on once you reach a certain threshold. After you reach a over 100,mil Gil there is nothing to buy that can even dent that pocket. The solution use to be to buy a house. That was the biggest dent you could do. It could be items, or other things. If someone can make 25mil a day. There needs to be things down the line to balance that.
    (10)
    ____________________________________
    Yakito Desuena (やきと ですな) = Shine is a ______!|
    __________________________________________|

  2. #2
    Player
    Fouraces's Avatar
    Join Date
    Sep 2014
    Location
    Florida
    Posts
    17
    Character
    Desuena Yakito
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    B]Solutions:[/B] I am not a man to moan and gripe without offering what i can brainstorm up for advice, and i /beckon any others that see these problems to join the process down below, and offer meaningful ideas to help the people at Sqaure Enix choose an idea that would solve this problem that fits their values on the game. Please excuse the multiple post as there is a 1000 character per post limit
    (0)
    ____________________________________
    Yakito Desuena (やきと ですな) = Shine is a ______!|
    __________________________________________|

  3. #3
    Player
    Fouraces's Avatar
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    Sep 2014
    Location
    Florida
    Posts
    17
    Character
    Desuena Yakito
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Solution to problem #1: To solve the housing problem is simple i feel. It is more costly in terms of irl configurations, however this is what we pay sub for. First thing is to only allow visible houses in wards to be bought by a free company. Free companies are social groups and need to interact without the need of loading screens exc. They would be able to make better use of the open world space better than the independent players. The second thing is to make each, and every "player" house instanced. Completely separate from the ward but yet still connected. Existing houses would have to be converted however is not impossible to do that while leaving people's decorations and lot locations in tact. Let me explain. First thing is to paint you a picture of what you already know. Free company rooms.
    (0)
    ____________________________________
    Yakito Desuena (やきと ですな) = Shine is a ______!|
    __________________________________________|

  4. #4
    Player
    Fouraces's Avatar
    Join Date
    Sep 2014
    Location
    Florida
    Posts
    17
    Character
    Desuena Yakito
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Each player has there own. It is instanced, and it is within a house in a ward. You can go in and out of the instance. Now lets bring that back a little. What item does every house have in front of it? A sign. That sign is used for buying selling a showing the owner of the property. It can be used for more. Think of the sign as a free company room door. Interacting with it if you chose that lot to be your player house would take you into your property a instanced lot. There would be a loading line in the entry way of the border of the property. Walking through that line would take you back outside to the normal ward. Out of the instance. Inside of you property. On the edges of the fence line invisible walls would have to be placed. The instance of the lot would be the size of that lot. You can use a decorated ward as a backdrop/skybox so you can still see everything. That way any players can freely pick their lot location and buy it.
    (1)
    ____________________________________
    Yakito Desuena (やきと ですな) = Shine is a ______!|
    __________________________________________|

  5. #5
    Player
    dashrem's Avatar
    Join Date
    May 2016
    Posts
    2
    Character
    N'dasshu Keely
    World
    Mateus
    Main Class
    Scholar Lv 51
    I'm fairly new, but there is only 1 reasonable solution. Allow for an infinite amount of instanced houses. How they handle the Wards is up to them. Randomize the names or just number them. Duplicate maps. It doesn't matter. 1 house per account, houses are account wide. FC houses can keep the current rules. It's not that complicated to decide what to do. I don't know about the programming or the server requirements.

    If it's not doable, then remove the feature altogether. Everyone pays, everyone has a right to it the feature. I don't know how they do things in Japan, but in North America we don't bring enough cupcakes for only half the party. This is grade school shit.

    Thanks
    (16)

  6. #6
    Player
    Desfin's Avatar
    Join Date
    Jun 2016
    Posts
    12
    Character
    Shikou Bakuenjin
    World
    Excalibur
    Main Class
    Miner Lv 60
    Quote Originally Posted by dashrem View Post
    If it's not doable, then remove the feature altogether. Everyone pays, everyone has a right to it the feature. I don't know how they do things in Japan, but in North America we don't bring enough cupcakes for only half the party. This is grade school shit.

    Thanks
    Well put, but Square has always been about their Japanese player base first and for most with almost everyone of their games, if the Japanese players are happy with Housing plots we won't have a fix/solution/BASIC INFORMATION for months if not years.

    I've been trying too get a medium plot on my server for 2 years, but the only option right now is too try and find a lower populated server and pray that anything is available and that honestly isn't worth 20 bucks.
    (5)

  7. #7
    Player
    Roegadyn_Bear's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    545
    Character
    Dominant Bear
    World
    Exodus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Desfin View Post
    Well put, but Square has always been about their Japanese player base first and for most with almost everyone of their games, if the Japanese players are happy with Housing plots we won't have a fix/solution/BASIC INFORMATION for months if not years.
    This is the sad truth that I feel that most people are unaware of or refuse to acknowledge.
    (2)

  8. #8
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Roegadyn_Bear View Post
    Quote Originally Posted by Desfin View Post
    if the Japanese players are happy with Housing plots we won't have a fix/solution/BASIC INFORMATION for months if not years.
    This is the sad truth that I feel that most people are unaware of or refuse to acknowledge.
    No, it's borderline xenophobic nonsense (as is your reply), and is an over dramatic response to an annoying situation.

    Quote Originally Posted by Fouraces View Post
    You chances a slim because the odds are like 720 out of 2mil on snagging a property.
    Your math is so wrong, it discredits your argument. The number of plots per server is currently 2,232 (12 wards with 2 subdivisions each in 3 zones each with 31 plots; 12x2x3x31=2232) and not 720. I'm not aware of any server with an active population much larger than about 20, 000. IIRC there are 64 servers which translates to 142,848 possible housing plots available to the active subscription base. The last estimate of active players I can remember was far short of the total number of accounts and characters, i believe the number was about 600,000 active accounts, but it could be as many as a million or more, especially around patches. That means that there is approximatelty a 15%-25% chance that any given account could have a home. Of course things are more spread out than that and some servers morepopulous than others, but even on a crowded server you are still loking at greater than a 1 in 10 ratio of plots to active players.

    Absolutely it's not enough yet, I agree, but please dom throw silly numbers up when debating easily quantified information.

    Btw, the instanced apartments should add approximately 36,000 'housing' slots per server, and when the Ishgardian zone opens 744 more plots will be added, and another 12,000 or so apartment instances. That's asuming 512 instanced apartments per ward/subdivision. If it's only 256 each, the number of aparyment instances would be halved. Sti;l this will mean each server will ultimately have about 3,000 housing plots (assuming they add no more wards/subdivisions) and either 24,000 or 48,000 potential apartment instances.
    (1)
    Last edited by Kosmos992k; 06-08-2016 at 01:12 PM.

  9. #9
    Player
    Eul's Avatar
    Join Date
    Oct 2014
    Location
    Dodo's Nest
    Posts
    3,169
    Character
    Knot Destroyer
    World
    Asura
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Desfin View Post
    if the Japanese players are happy with Housing plots we won't have a fix/solution/BASIC INFORMATION for months if not years.
    I disagree with this. Some of my FC neighbor member pretty grumpy with how the house sold pretty fast by those reseller.
    (0)

  10. #10
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by dashrem View Post
    I'm fairly new, but there is only 1 reasonable solution. Allow for an infinite amount of instanced houses. How they handle the Wards is up to them. Randomize the names or just number them. Duplicate maps. It doesn't matter. 1 house per account, houses are account wide. FC houses can keep the current rules. It's not that complicated to decide what to do. I don't know about the programming or the server requirements.

    If it's not doable, then remove the feature altogether.

    Thanks
    They mentioned a long time ago the reason they can't do infinite wards id due to something about how outside decorations and customizations being fully rendered and loaded into memory always and forever. A very big system flaw and something that looks good maybe on paper but simply doesn't work for the long time.

    I do agree here, any "fix" they try to do is always going to just make people mad anyway. It's just time for the devs to admit they screwed up multiple times, scorch earth all of housing, offer players who either own houses or personal rooms some compensation and rebuild the features systems from scratch.
    (1)

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