Quote Originally Posted by Drkdays View Post
The entire argument was about providing 2-4 extra seconds of DPS to SOME classes while I argued that taking initial agro and facing the boss away to avoid cleaving the group and presenting the boss's back for max accuracy and positional advantage were more important.
The thread itself had many facts supported by raiders in the current end-game (Midas Savage for the most part, don't really consider the rest "end-game" enough). Have you been counting down every single pull? That's what people in the higher level of play do. Using plunge FIRST will inevitably be "early pull". Why? No one is ready to hit the boss as soon as countdown reaches 0 or 1 depending on groups. No one is going to waste close gap skills because they are all for DPS purpose at pull. By doing Plunge first, you are starting earlier than you should and that, my friend, melees especially don't like that. Avoid cleaving? No current end-game encounter does big cleaves as soon as you pull it. IDK what you are trying to say. Presenting boss' back for what? Only melees have positionals to hit and they are not your 1st button you hit. IDK what you are trying to say, again.

Plunge HAS delay, meaning that as soon as you use it, you are not able to chain into your enmity combo as fast as it should have been. Plunge doesn't have aggro modifier, meaning that normal Unmend > PS combo is MORE than enough to have aggro lead. What you are trying to argue again?

Relating to this thread, DRK OT loses Reprisal (not even reliable to get a proc in the first place) for more DPS gain. That's a fact. No matter how you twist it, this is a fact.

TLDR: Don't be a smartass if you haven't even stepped into the real raiding world.