Sorry for poopy cropping :X
Sorry for poopy cropping :X
Im on ps4, this is my general ui
and this is my battle ui. Crossbar only displays when i hold in a trigger
![]()
Last edited by jack891; 07-01-2016 at 07:33 PM.
Player
Hahaha wowza necro. But interesting thread. xD Glanced through the pages and was boggled by the clutter! To each their own, but I cannot believe how many people play with their UI elements so HUGE! xD
Here's my usual set up.
I don't normally have the party UI showing if I'm solo - I just turned it on to show where it would be were I grouped up. Basic idea is, minimizing the size on just about everything and clearing up the center of my screen. Party UI is just to the left of center so that it's within my field of vision, which means I can keep track of people's health without losing sight of the mobs and floor in front of/beneath me. Chat box and quest log I keep larger because my vision is terribad. >_<
Here's where all the non-visible UI elements are. I don't play on a console, so the cross bar is just shoved wherever.
Cool thread.
I like my current setup, used some variation of it for a long time now.
![]()
My hud is very simple
Hiding my hotbar till i press r2/r1which is between chatlog and my hp bar.
Partylist up in left corner size 120%
And my quest list is under my map with 100% dp
![]()
Last edited by Johaandr; 11-15-2016 at 10:09 AM.
Last edited by Dzian; 11-15-2016 at 11:05 AM.
Alright. I'll bite. Y'all can rip my UI to shreds for being to clunky or whatever. I like it though.
![]()
Please, don't hate me for playing with low graphics :/ If I don't play like this, I have performance issues, whereas it runs just fine with just glare turned on on low. Comes with living in a place where we get almost 40° C during the day.
My resolution is 1366x768, so many aspects of the UI look huge at the original size. Had to decrease them, obviously. The map and the duty list had to be kept on a higher scale compared, or I'd have problems reading them.
Both alliance lists go directly below the party list, one on top of the other at a decent scale. Just below them are the notices and the progress bar, spaced out neatly. They go down vertically at about 80-90% scaling. The enemy list is directly beside the party list and below the target list, respecting the lines from the HUD editor. The duty list gets replaced by the specific duty.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.