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Thread: The Scripts

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  1. #1
    Player
    javid's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    535
    Character
    Javid Conlak
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by MomomiMomi View Post
    The CUL yield change isn't going to do anything for scrips. But they made them easier to get anyway.
    the Yield will reduce the unit cost of each item crafted; it will depend mainly on if the reduction in cost will drive sells on end game food! If for example the new food (which appear to be battlecraft food) along with the old food (that require blue script mats) can displace some of the older food like baked pipira pira.

    What's the main drawback on scripts? The tedious task of getting them and the slim functionality. While getting them hasn't change much (u can get more faster ) but they are increasing their functionality! FOR EXAMPLE I'LL CRAFT FOR 15MIN and get 9 CONTROL IV's for the week; TOOOO EZZ!!!

    Or Red script gathering (if the conversion from red to blue is advantages) reduce the time spent getting blue tokens for my folklore books.
    (0)

  2. #2
    Player
    NJA's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Tesla Silvermane
    World
    Odin
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by javid View Post
    What's the main drawback on scripts?
    Seriously, it's SCRIPs, not scripts.

    "Scrip: any of various documents used as evidence that the holder or bearer is entitled to receive something."

    On topic, I agree with you. Once you have your scrip rotation sorted, it's a very minor grind.
    (1)

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