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  1. #1
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    You would have to specify what kind of Unchained opener we're talking about. Unchained Berserk into Fracture + FC, Unchained Berserk into double FC, Bare Unchained into Berserk double/triple FC. In all cases I'm going to say Unchained is better, because it's better for hate while MT only loses 5% for no Deliverance.

    And like you said, DRK pulling without grit and using only one Power Slash is not a real scenario, you will not hold hate. My personal experience is that you need at least 1, usually 2, Power Slash in Grit to hold DPS burst, before turning Grit off and laying down your own burst. For those Power Slashes you will have -20% dmg if you pull, while a WAR would only suffer from -5%.

    I'm gonna let someone else go into this deeper, but in the meanwhile, you might wanna read this thread about Unchained: http://forum.square-enix.com/ffxiv/t...ing-this-skill
    (0)

  2. #2
    Player
    Sarcatica's Avatar
    Join Date
    Mar 2015
    Posts
    663
    Character
    Sarcatica Lin
    World
    Tonberry
    Main Class
    Dark Knight Lv 70
    Using Unchained means you lose 3rd FC's 500pot + 5% Deliverance + Maim + Storm's Eye + Berserk VS -20% damage for 1 full combo of Power Slash (slashing debuff not up too) + Low Blow + Dark Passenger + Unmend at start. This is what I can think of. Let me know if there is a loophole. Has anyone tested how offensive buffs work? Flat or multiplicative? Let's just assume flat boost for now. Slashing debuff less than 10% effectiveness? In terms of what WAR and DRK lose and gain with different roles is as follow.

    WAR OT, DRK MT:
    DRK: No slash debuff, Grit on. 150 (Unmend) +150+220+300 (PS combo) +100 (LB) + 150 (DP) = 970pot. Simplying things, let's say it's a flat -20% in Grit. 100% (Darkside still up) x 970pot = 970pot.
    WAR: Gain 3rd FC in 1 Berserk. Simplify things and make it a flat boost, 500pot x (100%+5%+20%+10%+50%). 500pot x 185% = 925pot.

    WAR MT, DRK OT:
    WAR: Loss of 3rd FC, Loss of 5% from no Deliverance + slash debuff at start for 1 Tomahawk+ Brutal Swing + BB combo (assuming if NIN puts up slashing debuff for WAR) = 150 (Tomahawk) + 150+200+280 (BB combo) + 100 (Brutal Swing) = 880pot
    DRK: can do DASE combo more with Darkside up and slash debuff up (150+250+400) x (100%+20%+10%) = 1040pot

    Admittedly I have no idea how offensive buffs work exactly. Again, let me know what I am missing or feel free to correct anything here.
    (0)
    Last edited by Sarcatica; 06-07-2016 at 12:25 AM.

  3. #3
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Sarcatica View Post
    snip
    The scenario I mentioned assumes the DRK doesn't pull in Grit at all not even for the first few GCDs. Just Shadewalker and X# of Power Slashes.
    (0)

  4. #4
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by Kitfox View Post
    I'm gonna let someone else go into this deeper, but in the meanwhile, you might wanna read this thread about Unchained: http://forum.square-enix.com/ffxiv/t...ing-this-skill
    Um, yeah, I read that thread. It didn't tell me anything I didn't already know and devolved into a cockfight as early as 3 posts in, complete with casuals calling raiders selfish, spoiled, catered-to DPS junkies and raiders calling the casuals subhuman fecal idiots. =/

    Here's hoping this thread doesn't do the same. I'm just looking for accurate numbers.
    (1)

  5. #5
    Player
    Chronons's Avatar
    Join Date
    Mar 2016
    Posts
    212
    Character
    Ulyssi Ironside
    World
    Jenova
    Main Class
    Warrior Lv 70
    I found an opener for Ninja to get a better idea of what is possible with Option B.

    Ninja
    Huton>Spinning Edge>Blood for Blood>Gut Slash>Aeolian Edge>Suiton>Spinning Edge>Trick Attack>Kassatsu>Shadow Fang>Raiton>Mutilate>Dream within a Dream>Mug>Spinning Edge>Jugulate>Gut Slash>Duality>Aeolian Edge (9 total GCDs of actual damage)

    Damage Potency
    Kiss of the Viper brings baseline attack modifier to 1.1. Ill add Suition and Raiton damage at the end to make my life easier. So, 1.1 x [150(SE)] + 1.21 (base 1.1 x BfB 1.1)[200(GS) + 320(AE)] + 1.331 (base 1.21 x SE debuff 1.1)[150(SE) + 400(TA)] + 1.4641 (base 1.331 x Trick Attack 1.1)[440(SF) + 360(MT) + 300(DD) + 140(MG) + 150(SE) + 80(JG) +200(GS) + 320(AE)] – or [165] + [732.05] + [199.65] + [2913.559] + [180 suit] + [360 rait] = 4550.259 dmg potency.

    We have to keep in mind two things here. One is that this is only 9 GCDs compared to the 11 and 13 we had above, the second is that Huton increases the attack speed of Ninja by 15%. Meaning their GCD speed is lower than WAR or DRK. It’s around 2 as opposed to 2.5 from what I’ve read (could be wrong). So that means they could fit 13.75 GCDs in the 11 in Option A and 16.25 in Option B. Since I don’t know any rotations that long, I’ll just take the avg potency per GCD on the rotation we do have and apply it to Option A and B. 4550.259/9= 505.584 Option A: 505.584 x 13.75= 6951.78 Option B 505.584 x 16.25 = 8215.745

    Ninja’s Option A dps doesn’t really matter to us, just there to test the math, but let’s add 80% of Option B to the enmity potency. 8215.75 x .8= 6572.59

    Which gives Option B a total enmity potency of 14351.77

    Caveat- In reality its probably lower than this as BfB falls off at the end of the 9 GCD rotation, but idk enough about Ninjas to map out the next 7 GCDs. For now we can take this number as a guide understanding it is probably higher than what we should actually expect.
    (1)
    Last edited by Chronons; 06-09-2016 at 02:24 AM.