@Topic
Did you read the interviews? There's a detail in there that Yoshi would like 2 modes of synthing: one for standard, and one for more in depth. The standard one would be instantaneous, you may not even kneel for it, and there'd be a small chance of HQ. The second one would probably be the same as it is now, using abilities and choosing the best course of action to attempt to create an HQ, or succeed in what would otherwise be a difficult synth.

Me? I would kinda like the idea of synthing being more like battles. Progress would occur automatically like with Auto-Attack, but you can step in with abilities to ensure success. Bonus exp for HQing, bonus for combos. And as with normal Levequests, let us be able to either incur less anima for teleporting to the delivery spot, or pay extra gil for an NPC to deliver the goods for us, or after achieving a certain quest/level in the craft's respective guild, you get your own Delivery Chocobo.

Stuff like that. That'd be nice.