Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 24

Thread: Lore Limit

  1. #11
    Player
    SundayTrash's Avatar
    Join Date
    Dec 2014
    Location
    Animal Shelter
    Posts
    254
    Character
    Blue Waffles
    World
    Gilgamesh
    Main Class
    Bard Lv 80
    Quote Originally Posted by NaesakiAshwell View Post
    Some players simply like to be the best they can and clear things as fast as possible or some simply love their "glamour is the end game" too much, so you'd have that crowd complaining and, some people just like to collect gear to pass the time, some want to have the gear ready for when content patches and expansions happen so they can leap right into the story and not be locked behind a too low ilevel.

    There's many different reasons.

    The tome system itself is still at its core rather flawed though.
    plenty of glamour from crafted item and as if they going to get anything to glamour from end game if they are not gonna raid in the first place. and story should be tailor to the current dungeon gear.
    (0)

  2. #12
    Player
    Nandalowell's Avatar
    Join Date
    May 2012
    Location
    Ishgard
    Posts
    258
    Character
    Nan Lowell
    World
    Balmung
    Main Class
    Archer Lv 25
    ^ I would love to raid but have absolutely zero time to do so, yet I still want to get the best gear I can. It gives me something to work for; what would be the point of even entering a dungeon once I had gotten all the gear from it? Tomes may not be the best idea but locking stuff behind raiding isn't great either. :/
    (4)
    "People have the right to choose their own path to destruction."

  3. #13
    Player
    SundayTrash's Avatar
    Join Date
    Dec 2014
    Location
    Animal Shelter
    Posts
    254
    Character
    Blue Waffles
    World
    Gilgamesh
    Main Class
    Bard Lv 80
    Quote Originally Posted by Nandalowell View Post
    ^ I would love to raid but have absolutely zero time to do so, yet I still want to get the best gear I can. It gives me something to work for; what would be the point of even entering a dungeon once I had gotten all the gear from it? Tomes may not be the best idea but locking stuff behind raiding isn't great either. :/
    Now with raid finder, people can practice on our own time.
    (0)

  4. #14
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nandalowell View Post
    ^ I would love to raid but have absolutely zero time to do so, yet I still want to get the best gear I can. It gives me something to work for; what would be the point of even entering a dungeon once I had gotten all the gear from it? Tomes may not be the best idea but locking stuff behind raiding isn't great either. :/
    Some of the best gear is always locked behind raid, unless you only care about ilevel. And if you only care about ilevel, then you clearly don't want the best gear.
    (0)

  5. #15
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SundayTrash View Post
    I believe high end gear should only come from raid progression.
    Which is the case for the first 3 months of every new raid, followed by 3 months of catch-up time from other methods.
    (3)

  6. #16
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,713
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by SundayTrash View Post
    Why would they need those gear in the first place if they not gonna raid. Shouldn't normal dungeon gear to be enough.
    Because tome gear gives non-raiders something to work towards, something that keeps them busy.

    Players that keep playing the game, equals more income for SE, equals content being developed at a steady pace. (this includes the stuff you raid)
    If all these non-raiders decided to quit because they have nothing to do, SE wouldn't get as much money anymore, requiring them to adjust their content release schedule (meaning you'll have less stuff to raid)
    (7)

  7. #17
    Player
    SundayTrash's Avatar
    Join Date
    Dec 2014
    Location
    Animal Shelter
    Posts
    254
    Character
    Blue Waffles
    World
    Gilgamesh
    Main Class
    Bard Lv 80
    ya but the catch up gear are better than previous tier of raid, making the older content irrelevant.
    (0)

  8. #18
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SundayTrash View Post
    ya but the catch up gear are better than previous tier of raid, making the older content irrelevant.
    Welcome to the vertical progression model, 9 month old content is irrelevant.
    (3)

  9. #19
    Player
    SundayTrash's Avatar
    Join Date
    Dec 2014
    Location
    Animal Shelter
    Posts
    254
    Character
    Blue Waffles
    World
    Gilgamesh
    Main Class
    Bard Lv 80
    Quote Originally Posted by StouterTaru View Post
    Welcome to the vertical progression model, 9 month old content is irrelevant.
    Vertical Progression, should be like climbing a mountain, you just can't start midway.
    (0)

  10. #20
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SundayTrash View Post
    Vertical Progression, should be like climbing a mountain, you just can't start midway.
    With the structure and gating on raids in this game, making a larger gap between casual and raider gear would only decrease the raiding population, which is pretty damn small to begin with.

    You need exactly 8 people, of specific roles and non-overlapping jobs, to show up and work together at the same time. And if you lose one person, you can't simply get help from someone in another raiding group without a severe penalty. Replace with a casual? In your system that means spending a month or more gearing them up before the other 7 members can progress.

    The system relies on itself for what it is, you can't take out one leg and expect it to support itself.
    (6)

Page 2 of 3 FirstFirst 1 2 3 LastLast