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Thread: RIP MCH

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  1. #14
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    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Lemuria View Post
    Wait, people still play Machinist? Seems like the job was dead in the water from the start to me. I can count the number of people I see with the job on one hand, and having played it to 50 myself it's not hard to see why.

    The entire job revolves around RNG. You get a short burst of activity whenever Reload is up, and then it dies down to a trickle for the next 45 seconds. Sometimes you get lucky and receive a decent number of procs, and other times you don't get any and are reduced to spamming Split Shot (which, by the by, has lower potency than Bard's Heavy Shot). It's a bit of a mess of a job, if we're completely honest with each other.
    While I agree with RNG on main part of skill rotation being very annoying and would rather SE remove the RNG procs on main combo from ammo followed by making main combo (split, slug and clean) stable and guaranteed proc always like MNK (which I also play) where the combo is guaranteed to proc one after the other...ammo being 'special ammo' which is buff related like a manually activated and timer related greased lightning buff with cool down period on the skill rather than 'proc' related. I do still play MCH and lots of other people do too on our server. On the topic of the OP, I still play BRD also on my other character but these changes might not make me play BRD more so than MCH. It's too early to know the scale of impact on the BRD changes but most of them seem minor. I was surprised MCH got no love or changes in this patch though I admit...maybe in 4.0.
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    Last edited by Snugglebutt; 06-05-2016 at 05:40 PM.