


I read this like "those pesky kids have no attention span these days"it feels more like the MMO genre is just blurring tastelessly rather than moving towards a better form. Originally people saw the entire acronym ("MMORPG") and were happy that the roleplaying experience would last them a long time.
Would you have fun if your job/class actually was in for a dynamic, interesting experience that lasted months, or would you still want to just play lots of classes period? It feels like the issue with MMOs these days is that the game can't keep people hooked in one spot like they used to.
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