This is quite easily your opinion, I do participate in power leveling my LS does to, but even though we do there are folks in our LS that dont, I doubt we are the only ones that have people that dont.Sorry, @Krausus. That sounds more like a design flaw to me. If given the option, I'm positive most of this community would take the easy way out, and be 50 with the press of a button if they could be. That has nothing to do with how many 50's you have pre 1.19. That has to do with people having a horrible outlook on MMOs these days, bred from a dozen bad MMOs.
That isn't a question of forcing someone to play a different way - The fact is, there's no one else to level with unless you do it their way. This is about the way involving content is completely void and unattractive to the average player.
As I said, the mid content doesn't matter because no one does it. No one cares. There's a "right way" to get to 50 in this game and the point here is that if Yoshida leaves the mid-content as it is, there's no mid-content. New players will run past it too. Hey, oh look, I'm doing it now, simply because there's no one to play with my level really. And as people say all over the forums, there's no mid-level gear. There's no reason to buy mid-level gear. Hey, there's no reason to not be 50. Find a big zerg party and pop 50 in a couple days or solo and feel alone and have no gear!
@Krausus. Or perhaps my experience. Maybe I should move to your world and enjoy the incredible versatility of your community? It's as if we're playing two completely different games!
When I'm online the world is barren, except for massive groups pooling around Aetherite crystals ready to go pound away zerg parties.
@Physic Please consider applying for work at S-E. They could use someone who could directly suggest such great solutions for handling things like this, even if it doesn't come to pass and Yoshida doesn't want us to please look forward to it.It fits in with the familiarity I think FFXI players would want, but still be accessable to newcomers. And fun. And content-y. But ultimately, it's not "Make it easier or skip it entirely" and for that you're a hero. S-E needs these kinds of heroes.
Although I think Missions in FFXIV are a little freakishly easy, having content such as that around the same difficulty and with a similar time footprint would probably suffice in the long run, depending on how much of this kind of content existed.
I also am under the impression that's more or less how legacy classes will be handled.
Last edited by Mirh; 11-01-2011 at 03:20 AM.
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