Quote Originally Posted by Majidah View Post
What they need to do is to stop putting all the content at level 50, start adding some mid range real content and make that curve a lot steeper.

In FFXI you had your RSE, your AF quests and so on, for example. In XIV it seems everything's put at the end of the line.

Not to mention you end up selling gear you just bought having barely broken it in.
RSE and AF are midgame contents at best. CoP missions were midgame for years until a recent nerf that eliminated the cap. ToAU, RotZ's missions, Dynamis, Sky, Limbus/Sea, HNMs, and only WotG's missions were the only real "endgame", just about everything else was midgame-to-lowgame. Everything that was/is midgame, was endgame at some point in FFXI's history.

Quote Originally Posted by Denmo View Post
You also need to remember that 50 is only the temporary endgame. A year from now, it will likely be the new midgame.
Bingo!

Quote Originally Posted by Jynx View Post
It should be noted that "Mid tier" content in XI is really old endgame content before the level cap was raised. Although the main issue with this is even if XIV raised the rank cap a large deal it would still be pointless to keep puttin in "Mid teir" content due to the rediculous pace of leveling in XIV.
Couldn't have said it better myself.

Quote Originally Posted by akisato View Post
Leveling has and always will be completly meaningless, it is nothing more that a means to an end. i hope we can get off this "leveling has meaning" BS and realize it's really about stats and skills.
This is the obvious difference between the majority of casual and hardcore players: casual players want the destination now, hardcore players believe in enjoying the journey itself; hell, even a casual player isn't always about the destination, but definitely the elitist casual players.

Quote Originally Posted by Engineer View Post
Honestly i would rather level fast. I really hate grinding, i dont want to play a game just to level up. I want a game with lots of content. If it was up to me, i wouldnt raise the level cap from 50, i mean whats the point of raising it? Content becomes outdated, lower level areas become weak sauce, you have just like 2 good areas to go to thats at your level range, and its just silly to me. Why not keep the level cap at 50, so we have more of a variety of content, weapons, armor, and balancing at that level. Periodically raising the cap hinders us from content , only enabling us to do a few things at that given level. If the cap was kept at 50, i think Merit points would be a much needed addition to satisfy everyone.
Even at 75 being cap, there had been plenty of early-to-mid game content in FFXI. It's just that the majority of players wanted to rush straight to 75 like a bunch of elitist idiots instead of enjoying the journey.

Quote Originally Posted by Gojin View Post
screw you losers who want steeper leveling, you people need to get lives. I dont want to spend more time on this crappy game then I have to getting to 50.
I'd rather be a loser and enjoy the journey than a sourpuss that whines because of something not being easy.

Quote Originally Posted by Neptune View Post
@ OP, you're confusing hard work with video games. If you want to feel accomplished, shut off your computer and do something in real life. Video games are for fun and they are designed for masses of people since they take hundreds of people working for many years to create. If you want to play a hardcore online game I would recommend Dark Souls since you can profit from your skill in a very unique and lasting way.
Dark Souls is hardcore? Please, I'm on NG+ and the game is still very easy. Telling me that DkS or DS is hard just tells me you suck at video games.

Quote Originally Posted by Manafont View Post
Lets see.. in FF11 before hitting 75 you had NOTHING to do. 75 was when the game actually started, so i rather them add in tons of 50 content then a bunch of crap inbetween. times have changed. Less people want to spend forever grinding then they did back in the day. look at 11 now, quick grind up but tons to do once you are 75-95
RSE and AF are midgame contents at best. CoP missions for the most part were midgame for years until a recent nerf that eliminated the cap. ToAU, RotZ's missions, Dynamis, Sky, Limbus/Sea, HNMs, and only WotG's missions were the only real "endgame", just about everything else was midgame-to-lowgame. Everything that was/is midgame, was endgame at some point in FFXI's history.

Quote Originally Posted by Tonkra View Post
ok well then please do not talk about "exping" when you pushed all your characters in AEO groups... do me a favour and level your pug to lv 50 (a mage class would have been better, or from lv 1 till max) till lv 50 just doing solo content (guildleves etc.)

its like I'd complain about the exp curve when letting high level characters power level my low char till lv 50. sorry. and.. you seem to have much time. me does not


are you one of these guys that want to have back to old trashy, brillant "fatigue system"? *sarcasm off*
maybe thats why you complain about "fast leveling".



agreed.. but there we come to the "real" problem.. its the missing content. you cant do much except grinding and doing guildleves.

and thats why some players complain about "fast" leveling because they are frightened to see, that there is no content after doing the grind *lol


thats a MUCH more important point. the less content we are having till now. and its not just about boss fights.. there should be much better, exciting! SIDEQUEST's for leveling! not just even guildleves and stuff.

what is really way too easy are the missions and quests
How ironic you trash the fatigue system, THE VERY SYSTEM THAT WAS IMPLEMENTED TO APPEAL TO YOU CASUAL PLAYERS!

Quote Originally Posted by Yazoo View Post
There is some true in OP. But it's true only if you can find one Lvl50 character, who want to spend his time for leveling you. If you don't have any friend than it's hard to level up. And power leveling so boring.
I dont agreed with OP. If you realy need to level up quickly you can do it, But if you just started the game you can find a lot content on any level, but most players do not want to see it, they just want lvl cap.
Realy, who of you defited Toto-Rak with lvl30? Or mid-level NM with lvl25? It's fun to do on apropriate level, fun and hard.
Oh please. You don't need a PL to get from 35 to 50 within a matter of hours. Granted, I will agree low-level exp is curved but that's because 35-50 has an inverted curve for party exp (albeit solo should NEVER grant nearly as much exp as a group can).