I don't really know what to think about it.
Personally, I'm not Plvling at all, because the game is more than enough fun in lower lvls too, not just the end game content.
I don't know if people realized it yet, but hey, there's an Ifrit at lvl 25/30-something too!
There's also a dungeon, no wait, two dungeons, lots of quests, NMs, etc.

Someone asked what's the point in doing them if you can get to rank 50 in a week?
Well, guess what - because it is fun and it means PLAYING the game instead of standing around doing nothing for days just to sit on your lvl 50 afterwards and run to the forums QQing you are bored on lvl 50..?>.>"

I for once enjoy the mid-lvl range like never before, there's a lot to do, and it's fun to do it.
Sometimes I actually DO join an exp group, but that's like..once in two weeks.

But I also know people who think of it differently, for example someone in my LS is afraid they might make it harder to lvl up again after 1.20, so he's lvling like crazy now, getting his CON from rank 30 to 50 in less than two days.
(same goes for other classes, I just used CON as an example because CON is my main class too, and I've been lurking around lvl 30 for weeks).

Sometimes I kind of feel the pressure..like, I think I should join a Plvling group too, later it might be even harder, bla bla..
That's what I don't like about the current lvling curve.
Or that people I usually play with are now 20 ranks above me and I can't play with them anymore other than getting Plvl'd by THEM.

But at the same time, the way the lvling curve is right now, it gives us the choice to decide ourself how fast we want to lvl up; if we want to enjoy content in the beginning and in the middle or just rush through to the lvl cap.

So yeah.
I don't know if I should vote for or against a change