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  1. #11
    Player
    Besbeset's Avatar
    Join Date
    Mar 2011
    Posts
    48
    Character
    Oushi Shiroi
    World
    Moogle
    Main Class
    Gladiator Lv 50
    I like challenges, and I think that everyone feels great when he or she accomplishes a challenge.

    I loved FFXI, and is just not because of the endless amount of time to reach the level cap, but because of the hard fights on your way at every single level. You had always the feeling that any mistakes could wipe the whole party, since goblins in dunes, fishies and giants close to Jeuno, mandragoras in jungles, bettles on garlaige, raptors and ants around level 40-50...... and the list could be endless.

    I'm not sure how is the party leveling right now in 1.19, but someone has said that is is just about AOE and spamming button, and if that's true I think that Yoshida and their fellows are doing some mistakes....

    Maybe I'm wrong and I have to test it by myself. Is fine with me to keep the xp curve as it is right now, but if the 8 member grind partys doesn't need to put any effort or strategy on the game besides spamming heals, nukes and ws.... whats the point then?

    And I repeat, maybe I'm completely wrong and is not as easy as I think...

    So I vote YES to keep the XP as it is, but NO if you only need to gather 7 friends and spam nonstop your best ws/magic/heal.
    (2)
    Last edited by Besbeset; 10-31-2011 at 05:39 PM.