Quote Originally Posted by Majidah View Post
Leveling up has gotten way too easy.

In the pastFFXI having a job leveled meant something.

You'd go and focus your character's career in certain job, maybe two if you had the time, and you invested in it. And eventually you'd hit the max level and get all your capped gear... and people would see it, and it'd give them something to look up to.

You'd become known amongst your friends as the healer or the tank or the damage dealer, depending on what your focus was.

But now everyone has pretty much everything leveled thanks to the new and dumb leveling curve. People even level a job to max just for the sake of equipping ifrit drops. And they get there within a week.

Most of the equipment you buy lasts less than a day since you are always qualifying for an upgrade because levels less than an hour to be completed.

You can get from 1 to 50 in just days if you shut your brain off through it.

Whats wrong with taking your time to build your character? Why must people who just started playing be doing endgame content?

Rate this thread up if you'd like for a steeper exp curve on the levels.
Fixed your OP. Levels in this game unfortunately never meant anything because we have never had a working leveling system. The irony is that even though leveling is now easier, it has never been more involved or a test of a player's ability with a class. Previous systems were quite simply broken and rewarded terrible, backwards play.