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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    108
    Quote Originally Posted by Majidah View Post
    Leveling up has gotten way too easy.

    In the past having a job leveled meant something.

    You'd go and focus your character's career in certain job, maybe two if you had the time, and you invested in it. And eventually you'd hit the max level and get all your capped gear... and people would see it, and it'd give them something to look up to.

    You'd become known amongst your friends as the healer or the tank or the damage dealer, depending on what your focus was.

    But now everyone has pretty much everything leveled thanks to the new and dumb leveling curve. People even level a job to max just for the sake of equipping ifrit drops. And they get there within a week.

    Most of the equipment you buy lasts less than a day since you are always qualifying for an upgrade because levels less than an hour to be completed.

    You can get from 1 to 50 in just days if you shut your brain off through it.

    Whats wrong with taking your time to build your character? Why must people who just started playing be doing endgame content?

    Rate this thread up if you'd like for a steeper exp curve on the levels.
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    Play less often or grind Coblyns and Squirrels for 1XP a piece all the way to 50. Now that's some real grinding to brag about. If you can do that, you should be considered the best player in the game and given a free lifetime Final Fantasy upgrade pass because you know the true meaning of earning your levels. Forget about that the game being fun or entertaining, it should feel like you're clocking int to a job, right? Put it your hours repeating the same mindless mundane tasks.
    .
    Until content is abundant and exceptionally engaging, months of grinding just doesn't make sense.
    (4)
    Google Kwestro

  2. #12
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by kwestro View Post
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    Play less often or grind Coblyns and Squirrels for 1XP a piece all the way to 50. Now that's some real grinding to brag about. If you can do that, you should be considered the best player in the game and given a free lifetime Final Fantasy upgrade pass because you know the true meaning of earning your levels. Forget about that the game being fun or entertaining, it should feel like you're clocking int to a job, right? Put it your hours repeating the same mindless mundane tasks.
    .
    Until content is abundant and exceptionally engaging, months of grinding just doesn't make sense.
    So according to your logic we should all start at 50, right? Because what I'm hearing is grinding has no place in the game, so might aswell skip it.

    Grinding is supposed to be a timesink. Its not about bragging. Its about having players differentiate from each other so we can all bring in something different to the group play, which won't happen if we all have everything leveled.
    (5)

  3. #13
    Player
    December's Avatar
    Join Date
    Oct 2011
    Posts
    85
    Character
    Rayquan Chef
    World
    Lich
    Main Class
    Gladiator Lv 36
    I think leveling is fast right now because the ifrit fight almost requires you to have a lot of different DoM and DoW above 20 or 30, or am I wrong.
    (1)

  4. #14
    Player

    Join Date
    Oct 2011
    Location
    Ul'Dah
    Posts
    14
    I think it'd be best to save the real work for real life, and leave the current grind the way it is now. I'm all for feeling attached to my characters, but that should be achieved through progression of content rather than being forced to use all of your spare time to gain a single level. Grinding makes combat more dull. Also with the way classes work now, having everything leveled up should only make you feel prouder, since you actually gain something from doing it (cross-class skills).

    If I had to spend months getting a single class to 50 I'd probably stop playing. I have a life outside of the game, and I play the game for entertainment. I don't come home from work to get back to work. No offense to you of course, you're entitled to your own opinions and if I had more time to play I'd probably agree with you.
    (6)

  5. #15
    Player

    Join Date
    Oct 2011
    Location
    Ul'Dah
    Posts
    14
    Quote Originally Posted by Majidah View Post
    Grinding is supposed to be a timesink. Its not about bragging. Its about having players differentiate from each other so we can all bring in something different to the group play, which won't happen if we all have everything leveled.
    We already have plenty of grinding in the game, and players differentiate from one another regardless of whether or not they have every class leveled to 50. You still can't swap your entire class mid-fight from tanking to being a healer on-the-fly. No extra amount of grinding will change that.
    (0)

  6. #16
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    108
    Quote Originally Posted by Majidah View Post
    So according to your logic we should all start at 50, right? Because what I'm hearing is grinding has no place in the game, so might aswell skip it.

    Grinding is supposed to be a timesink. Its not about bragging. Its about having players differentiate from each other so we can all bring in something different to the group play, which won't happen if we all have everything leveled.
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    Wrong. I have no qualms with grinding. I just feel that there needs to be a certain level of entertainment for me not to be concerned about the grind. Would you pay and read a book that copy-pasted the same and similar words in the course of a 1000 pages? Would you pay to go to an amusement park that only had a merry-go-round and a kid slide? Would you pay full price for your internet connection when you're only getting 28.8Kps dial-up speeds?
    (1)
    Google Kwestro

  7. #17
    Player
    VydarrTyr's Avatar
    Join Date
    Mar 2011
    Posts
    612
    Character
    Vydarr Tyr
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Majidah View Post
    Leveling up has gotten way too easy.

    In the past having a job leveled meant something.
    ...

    But now everyone has pretty much everything leveled thanks to the new and dumb leveling curve. People even level a job to max just for the sake of equipping ifrit drops. And they get there within a week.

    Most of the equipment you buy lasts less than a day since you are always qualifying for an upgrade because levels less than an hour to be completed.

    You can get from 1 to 50 in just days if you shut your brain off through it.

    Whats wrong with taking your time to build your character? Why must people who just started playing be doing endgame content?

    Rate this thread up if you'd like for a steeper exp curve on the levels.
    Well, then I assume all your classes are level 50, right?

    Nope. You've got Marauder at 48, Thaum at 35, and all your other classes are 20 or below. You've got one class above level 40, two classes above 30, and zero classes at level 50.

    Well then I assume you've only had the game for a few days, right?

    Nope. You've had the game since at least Sept 24, 2010. So you've been playing for over a year, and you haven't gotten a single class to 50.

    What makes you think it's easy to level a class to 50? It clearly takes more time than you're willing to invest.
    (9)

  8. #18
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    5 votes for harder leveling, 19 votes against lulz.
    (0)

  9. #19
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Majidah View Post
    What they need to do is to stop putting all the content at level 50, start adding some mid range real content and make that curve a lot steeper.

    In FFXI you had your RSE, your AF quests and so on, for example. In XIV it seems everything's put at the end of the line.

    Not to mention you end up selling gear you just bought having barely broken it in.
    It should be noted that "Mid tier" content in XI is really old endgame content before the level cap was raised. Although the main issue with this is even if XIV raised the rank cap a large deal it would still be pointless to keep puttin in "Mid teir" content due to the rediculous pace of leveling in XIV.
    (6)

  10. #20
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    I agree with a steeper curve

    BUT

    i think they should do it with the first cap raise

    and im not talking a generous curve either

    im talking 200k/300k/400k and so on, or some kind of curve thatl lead up to upwards of 500k-1mil per level at 60

    that is if they keep the current exp rate we are getting, if it goes down, id expect less of a curve

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