Quote Originally Posted by Mirh View Post
it feels more like the MMO genre is just blurring tastelessly rather than moving towards a better form. Originally people saw the entire acronym ("MMORPG") and were happy that the roleplaying experience would last them a long time.

Would you rather do a lot of different stuff without devotion, or have an INCREDIBLE experience full of great memories and dynamic content as your favorite class?
but a longer leveling curve doesnt make that viable. The best thing would probably be some type of merit system, but honestly materia kind of works like that.