Quote Originally Posted by Majidah View Post
Leveling up has gotten way too easy.

In the past having a job leveled meant something.

You'd go and focus your character's career in certain job, maybe two if you had the time, and you invested in it. And eventually you'd hit the max level and get all your capped gear... and people would see it, and it'd give them something to look up to.

You'd become known amongst your friends as the healer or the tank or the damage dealer, depending on what your focus was.

But now everyone has pretty much everything leveled thanks to the new and dumb leveling curve. People even level a job to max just for the sake of equipping ifrit drops. And they get there within a week.

Most of the equipment you buy lasts less than a day since you are always qualifying for an upgrade because levels less than an hour to be completed.

You can get from 1 to 50 in just days if you shut your brain off through it.

Whats wrong with taking your time to build your character? Why must people who just started playing be doing endgame content?

Rate this thread up if you'd like for a steeper exp curve on the levels.
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Play less often or grind Coblyns and Squirrels for 1XP a piece all the way to 50. Now that's some real grinding to brag about. If you can do that, you should be considered the best player in the game and given a free lifetime Final Fantasy upgrade pass because you know the true meaning of earning your levels. Forget about that the game being fun or entertaining, it should feel like you're clocking int to a job, right? Put it your hours repeating the same mindless mundane tasks.
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Until content is abundant and exceptionally engaging, months of grinding just doesn't make sense.