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  1. #1
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50

    Request for a steeper exp curve on levels

    Leveling up has gotten way too easy.

    In the past having a job leveled meant something.

    You'd go and focus your character's career in certain job, maybe two if you had the time, and you invested in it. And eventually you'd hit the max level and get all your capped gear... and people would see it, and it'd give them something to look up to.

    You'd become known amongst your friends as the healer or the tank or the damage dealer, depending on what your focus was.

    But now everyone has pretty much everything leveled thanks to the new and dumb leveling curve. People even level a job to max just for the sake of equipping ifrit drops. And they get there within a week.

    Most of the equipment you buy lasts less than a day since you are always qualifying for an upgrade because levels less than an hour to be completed.

    You can get from 1 to 50 in just days if you shut your brain off through it.

    Whats wrong with taking your time to build your character? Why must people who just started playing be doing endgame content?

    Rate this thread up if you'd like for a steeper exp curve on the levels.
    (81)
    Last edited by Majidah; 10-31-2011 at 11:49 AM.

  2. #2
    Player

    Join Date
    Oct 2011
    Posts
    112
    rate this post up if you disagree with the OP
    \
    (176)

  3. #3
    Player

    Join Date
    Sep 2011
    Posts
    430
    The less time I have to spend mindlessly AOE'ing huge packs of mobs the better.
    (23)

  4. #4
    Player Denmo's Avatar
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    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    Content vs Grind argument.

    I vote in favor of content. If they're going to steepen the curve, they better fill the voids with content.
    (39)

  5. #5
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Denmo View Post
    Content vs Grind argument.

    I vote in favor of content. If they're going to steepen the curve, they better fill the voids with content.
    What they need to do is to stop putting all the content at level 50, start adding some mid range real content and make that curve a lot steeper.

    In FFXI you had your RSE, your AF quests and so on, for example. In XIV it seems everything's put at the end of the line.

    Not to mention you end up selling gear you just bought having barely broken it in.
    (11)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Majidah View Post
    What they need to do is to stop putting all the content at level 50, start adding some mid range real content and make that curve a lot steeper.

    In FFXI you had your RSE, your AF quests and so on, for example. In XIV it seems everything's put at the end of the line.

    Not to mention you end up selling gear you just bought having barely broken it in.
    It should be noted that "Mid tier" content in XI is really old endgame content before the level cap was raised. Although the main issue with this is even if XIV raised the rank cap a large deal it would still be pointless to keep puttin in "Mid teir" content due to the rediculous pace of leveling in XIV.
    (6)

  7. #7
    Player

    Join Date
    Sep 2011
    Posts
    85
    Quote Originally Posted by Majidah View Post
    What they need to do is to stop putting all the content at level 50, start adding some mid range real content and make that curve a lot steeper.

    In FFXI you had your RSE, your AF quests and so on, for example. In XIV it seems everything's put at the end of the line.
    In FFXI AF was end game content at release. Remember the level cap at release of that game was 50 as well.
    (0)

  8. #8
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Majidah View Post
    What they need to do is to stop putting all the content at level 50, start adding some mid range real content and make that curve a lot steeper.

    In FFXI you had your RSE, your AF quests and so on, for example. In XIV it seems everything's put at the end of the line.

    Not to mention you end up selling gear you just bought having barely broken it in.
    I think you might be playing the wrong game, Yoshi already stated he wants to remove the focus of the game away from leveling and put it on endgame content and wasnt AF endgame for a while in XI? you are comparing what is now mid game in XI after multiple expansion to endgame before any expansion in this game.

    As is while ranking up you have two dungeons to grind out for gear, about 20 roaming NMs to farm, chocobo escorts, behests, leves, quests, mini Ifrit all as low to low high end content this is all pre-endgame content. Endgame has 1 dungeon, 6 roaming NMs, and Ifrit.
    (0)

  9. #9
    Player
    Mirh's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    50
    Character
    Leurre Miret-njer
    World
    Diabolos
    Main Class
    Bard Lv 70
    Quote Originally Posted by Krausus View Post
    As is while ranking up you have two dungeons to grind out for gear, about 20 roaming NMs to farm, chocobo escorts, behests, leves, quests, mini Ifrit all as low to low high end content this is all pre-endgame content. Endgame has 1 dungeon, 6 roaming NMs, and Ifrit.
    although I'm not the OP, I do have to say - None of that really matters or even counts as mid-game content if people ignore it and shoot straight up to 50.
    (2)

  10. #10
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Majidah View Post
    What they need to do is to stop putting all the content at level 50, start adding some mid range real content and make that curve a lot steeper.

    In FFXI you had your RSE, your AF quests and so on, for example. In XIV it seems everything's put at the end of the line.

    Not to mention you end up selling gear you just bought having barely broken it in.
    This isn't FFXI. Sorry not going to happen.
    (1)

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