


 
			
			
				Oh, it wasn't my words, it was Gojin words.haha thats funny... so can we see the real problem now? they need to implement content, not just make the grind harder. ;d
and you really think lv 50 will be the endgame maximum level? naive you. if we will habe a maximum lv of 90 one day, you want to raise the exp curve till 50 now? aha ;o
He said that he end the game after he has reached level 50

 
			
			
				I think it is fine. If you do not want to be power leveled don't join a group that has a PL. If a PL shows up leave your group if you feel that strongly about it. You say you are for choice, but then you request to eliminate options because youre not manning up by turning down PL requests.

 
			
			
				There is some true in OP. But it's true only if you can find one Lvl50 character, who want to spend his time for leveling you. If you don't have any friend than it's hard to level up. And power leveling so boring.
I dont agreed with OP. If you realy need to level up quickly you can do it, But if you just started the game you can find a lot content on any level, but most players do not want to see it, they just want lvl cap.
Realy, who of you defited Toto-Rak with lvl30? Or mid-level NM with lvl25? It's fun to do on apropriate level, fun and hard.

 
			
			
				hardly an issue to make a topic. iam sure SE is more worried about fixing the game then filling your non-existant needs.Leveling up has gotten way too easy.
In the past having a job leveled meant something.
You'd go and focus your character's career in certain job, maybe two if you had the time, and you invested in it. And eventually you'd hit the max level and get all your capped gear... and people would see it, and it'd give them something to look up to.
You'd become known amongst your friends as the healer or the tank or the damage dealer, depending on what your focus was.
But now everyone has pretty much everything leveled thanks to the new and dumb leveling curve. People even level a job to max just for the sake of equipping ifrit drops. And they get there within a week.
Most of the equipment you buy lasts less than a day since you are always qualifying for an upgrade because levels less than an hour to be completed.
You can get from 1 to 50 in just days if you shut your brain off through it.
Whats wrong with taking your time to build your character? Why must people who just started playing be doing endgame content?
Rate this thread up if you'd like for a steeper exp curve on the levels.



 
			
			
				I don't really know what to think about it.
Personally, I'm not Plvling at all, because the game is more than enough fun in lower lvls too, not just the end game content.
I don't know if people realized it yet, but hey, there's an Ifrit at lvl 25/30-something too!
There's alsoa dungeon, no wait, two dungeons, lots of quests, NMs, etc.
Someone asked what's the point in doing them if you can get to rank 50 in a week?
Well, guess what - because it is fun and it means PLAYING the game instead of standing around doing nothing for days just to sit on your lvl 50 afterwards and run to the forums QQing you are bored on lvl 50..?>.>"
I for once enjoy the mid-lvl range like never before, there's a lot to do, and it's fun to do it.
Sometimes I actually DO join an exp group, but that's like..once in two weeks.
But I also know people who think of it differently, for example someone in my LS is afraid they might make it harder to lvl up again after 1.20, so he's lvling like crazy now, getting his CON from rank 30 to 50 in less than two days.
(same goes for other classes, I just used CON as an example because CON is my main class too, and I've been lurking around lvl 30 for weeks).
Sometimes I kind of feel the pressure..like, I think I should join a Plvling group too, later it might be even harder, bla bla..
That's what I don't like about the current lvling curve.
Or that people I usually play with are now 20 ranks above me and I can't play with them anymore other than getting Plvl'd by THEM.
But at the same time, the way the lvling curve is right now, it gives us the choice to decide ourself how fast we want to lvl up; if we want to enjoy content in the beginning and in the middle or just rush through to the lvl cap.
So yeah.
I don't know if I should vote for or against a change



 
			
			
				Make 1-20 slighty harder. Nerf exp chains and links a bit. Call it a day.
Currently, someone who knows what he's doing and can only play 1-2 hours during the week and more during the weekends (IE, the play style aimed by Yoshi-P) can reasonably cap one battle class in a bit less than a month with no PLing. We have 7 battle classes, so we can sorta round it down to 3~6 months to level all battle classes (remember, no PLing, no 4h+ with a static party a day every day). Then we have crafting and gathering. That alone is enough for literally a YEAR of doing NOTHING OTHER THAN GRIND. Let's not even forget that 50 is a temporary cap.
This, however, assumes the player knows what he's doing. For a new player, the first class will likely take 2+ months unless he is PL'd. During that period, he will also have to find a good linkshell, acquire money, materia, learn to play, do some end game, etc, etc. For the average gamer, the current grind is actually fine. For the gamer with lots of time, hardly any level curve will be enough. These should NOT be the chosen stardard to balance regular leveling around, sorry.
As for "learning how to play in parties", mindless grinding hardly teaches us how to avoid Batraal's laser, rush Dzemael or evade Eruptions. At best, we learn that no matter how far we are from the hedgemole, it's AoE will always hit us. =/
No no no no no no


We have ALOT of grinding to do once you hit lv50, you call it materia system, i barely have enough playtime now because of how much timesink materia is, there is no need to make a steeper exp curve.
I don't understand.
Everyone plays differently!
If you feel that you are lvl'n up too quickly then stop lvl'n up that way, slow down and enjoy the game. If you need/want to get a few lvls really quick then there are ways to lvl quickly, but if you want to go slower and enjoy your experiences in the game then there are ways to do that too.
It is possible to lvl fast and possible to lvl slow!!!!! The best of both worlds!! Why complain?!?!
Stop concerning yourself about everyone else, not everyone plays the same way as you, not everyone enjoys the game in the same way, play how YOU want to play!!!
The OP is definitely more concerned about how everyone else is playing, rather than himself.I don't understand.
Everyone plays differently!
If you feel that you are lvl'n up too quickly then stop lvl'n up that way, slow down and enjoy the game. If you need/want to get a few lvls really quick then there are ways to lvl quickly, but if you want to go slower and enjoy your experiences in the game then there are ways to do that too.
It is possible to lvl fast and possible to lvl slow!!!!! The best of both worlds!! Why complain?!?!
Stop concerning yourself about everyone else, not everyone plays the same way as you, not everyone enjoys the game in the same way, play how YOU want to play!!!
From what it sounds like, he wants to level up in the fastest way possible but still have it take months. Thus elimination casual players from the game because they will never be able to reach max. You can log on for one day out of the week and gain 10-15 levels easily... he's sounds butthurt.
Sure the OP "can" level slowly, but it's not efficient so he won't do that. He would much rather complain that everyone is leveling too fast and try to get it nerfed.
This thread is stupid, they aren't going to change anything.
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			 Originally Posted by Tonkra
 Originally Posted by Tonkra
					
 
			
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