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  1. #1
    Player
    Dragonfire14's Avatar
    Join Date
    Jun 2016
    Posts
    4
    Character
    Dragon Fire
    World
    Cactuar
    Main Class
    Dragoon Lv 60

    In regards to the idea of the "Jumping Potion"

    Source: http://gamerescape.com/2016/06/17/e3...naoki-yoshida/

    Keep the RPG in mmoRPG! Say no to Jumping Potions.
    (3)

  2. #2
    Player
    Genaxx's Avatar
    Join Date
    Jun 2014
    Posts
    671
    Character
    Dirty Paws
    World
    Raiden
    Main Class
    Bard Lv 90
    So with these potions you pay to not play?
    (3)

  3. #3
    Player
    Dragonfire14's Avatar
    Join Date
    Jun 2016
    Posts
    4
    Character
    Dragon Fire
    World
    Cactuar
    Main Class
    Dragoon Lv 60
    Pretty much it boils down to people that under value the beginning of the game, and just want to rush to the new stuff. Also people with alts. I have been going around and the ones in support this are in one of those two camps.
    (0)

  4. 06-18-2016 03:22 AM

  5. #5
    Player
    Saraphin's Avatar
    Join Date
    May 2015
    Posts
    275
    Character
    Dante Haiwindo
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    i think, considering we already have people that DON'T know rotations and their classes, this would be a VERY bad idea. perhaps if it did something like letting them skip the MSQ stuff to a point, like maybe through the ARR storyline to just before where you go into the HW. i just don't see the reason to give people levels when we're already having issues with people frustrating others because they don't know stuff. this is a quick fix and i don't see it doing much other than doing something like making long term veterans go "out" and stop playing.
    (0)

  6. #6
    Player
    Atoli's Avatar
    Join Date
    Jun 2011
    Location
    Posts
    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Oh god no, that's a horrible idea.
    There is a reason why WoW players complain about this option being a thing - because you have all these people who have no idea how their class works at max level suddenly.
    It's confusing for the new players and robs them of the majority of the content the game has to offer (aaaall the lvl 50s stuff for example) and makes for a horrible groupplay experience for the not-new players.

    As it is, most Newbies in our Newbie Network get past 50 in less than 2 weeks. The next expansion is no longer story-locked like HW either, so it's not like new players will have to go through ALL OF IT to experience the new endgame.
    So please keep jumping potions out of FFXIV

    (unless the jumping refers to automatically jumping up and down for like half a minute )
    (1)

  7. #7
    Player
    LadyKairi's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    553
    Character
    Kaja White
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Oh goodness, PLEASE NO! Please, no no no no.

    I used to play World of Warcraft and was a die hard fan. I played the game since vanilla, and I never thought I would ever quit it. As soon as they added the insta boost, i didn't like it, but I gave it a chance. I didn't last a week. My dungeon experiences were constantly ruined by boosts whom had NO idea what they were doing (obviously). I love new players, I really do.... But please, no! I quit WoW because insta boosts made it so hard to enjoy the game. It's bad enough as it is lots of people (mainly people whom have never experienced an MMORPG before) do not read their skill or listen to advice given to them. Then lets add a high level character and a whole BUNCH of spells and more challenging content to the mix... A lot of beginners (by what I've seen) don't even dodge the basic aoes. It was bad on Wow, but I feel it would be way worse on XIV. I personally feel there is more to this game challenge-wise than there was on WoW, so I feel it would be really bad.

    Leveling a toon from square one allows a person to get to know the basics and slowly learn their skills without getting overwhelmed. It may seem bad now with how many people don't know what they're doing, but it would be WAY worse if there were Jumping potions. I could understand somehow letting them skip the storyline and just level without it, but do not give a way to boost levels. Let's look at it this way.... WoW introduced level boosts after how many expansions? XIV isn't even on its second expansion, why would you even introduce "jumping potions" so soon?

    Sorry, I just love this game so much, and I would hate to see yet another game ruined by this kind of thing...
    (0)

  8. #8
    Player
    John_Henry's Avatar
    Join Date
    Jan 2016
    Posts
    31
    Character
    John'henry Eden
    World
    Moogle
    Main Class
    Dragoon Lv 60
    it's not "so bad" Low level content is a "killing joy" to do.
    It's like squarex enix admit they made low level content that are bad, and offer people a way to dodge it
    (1)

  9. #9
    Player
    SirBrighton's Avatar
    Join Date
    Jun 2015
    Location
    Ul'dah
    Posts
    168
    Character
    Magnus Brighton
    World
    Faerie
    Main Class
    Paladin Lv 100
    Why not make "Jumping Potions" only purchasable if you already have a max level character on that server?
    That way people can level alts instantly without missing any content, and new players won't be forced to go through main story quests as a max level character to get to the content they actually want to play.
    (0)