Wth the damage that can be dealt with a string of crits, I do not see why classes are getting buffed *up* instead of normalizing them down. Unless the design intent is, "some things shouldn't be healable".
Wth the damage that can be dealt with a string of crits, I do not see why classes are getting buffed *up* instead of normalizing them down. Unless the design intent is, "some things shouldn't be healable".
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