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  1. #1
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by PArcher View Post
    Now, if you want to compare Fell Cleave to Carve and Spit, compare the rest of the skills as well. Skull Sunder is 200 pot, Spinning Slash is 220 pot. Maim is 190, Syphon Strike is 250 (had to double-check this one. Twice). Butcher's Block is 280 and Power Slash is 300. Souleater is 260 (400 w/DA!), Storm's Path is 250. Storm's Eye is 270, Delirium is 280. Hmm...interesting that all comparable DRK skills are more potent than a WAR's are (except Hard Slash and Heavy Swing, both at 150 potency). DRK do nice, consistent damage over a fight (with proper MP management); WAR are more bursty when Berserk is up.
    I'm gonna regret saying this but WAR is about 100 damage per second over Paladin & about 80 over Dark Knight, potency sounds nice on paper but in practice WAR stomps both Tanks....unless you mean tank stance, then they're all really close in damage(even Paladin)
    (8)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  2. #2
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by RLofOBFL View Post
    I'm gonna regret saying this but WAR is about 100 damage per second over Paladin & about 80 over Dark Knight, potency sounds nice on paper but in practice WAR stomps both Tanks....unless you mean tank stance, then they're all really close in damage(even Paladin)
    Yeah, that was just a potency comparison because Berserk and Fell Cleave together is crazy damage (also why I didn't mention Berserk in the post). But without Berserk, WAR DPS is, well, nothing to write home about (since its just potency + Maim +/- Deliverance/Defiance, whereas DRK is always potency + Darkside - Grit + Dark Arts effects).

    And really, 100 DPS difference isn't anywhere near OP at the DPS levels we're at now (*looks at the current BRD and MCH, and the "balance" between the two* I'm really hope the changes bring them closer, but I do think they need something else done). The tanks are fairly balanced right now, especially when they're actually tanking, as you said.
    Sometimes I feel like people only see the big numbers of Fell Cleave and ignore everything else, or aren't as good at their job as they think they are and need something to blame. Was going to play around with some SSS with the same gear (weapons from Seph EX, since I only have one 230 tank weapon right now) for PLD DRK and WAR, but Adamantoise died
    (3)
    Last edited by PArcher; 06-04-2016 at 02:02 PM.

  3. #3
    Player
    Mahono's Avatar
    Join Date
    May 2016
    Posts
    18
    Character
    Mahono Miyagi
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by RLofOBFL View Post
    I'm gonna regret saying this but WAR is about 100 damage per second over Paladin & about 80 over Dark Knight, potency sounds nice on paper but in practice WAR stomps both Tanks....unless you mean tank stance, then they're all really close in damage(even Paladin)
    You are right, but if the game designed WAR for OT and PLD for MT and DRK somewhere in the middle, i think its okay that they deal that amount of DPS. however i dont think they deserve such tank stance in comparison with the other two tanks.
    (0)