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  1. #191
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Fynlar View Post
    Yes, but in the event of a screwup, you could just quickly exit, take care of it, and requeue again without much hassle (unless it was a roulette)

    This has happened to me many, many times over the course of various PF'd duties, and I don't even use the PF all *that* much.

    Yeah, people will just have to be more careful from now on, but it's still kind of a silly change that wasn't necessary in the first place (assuming there actually is anything different after 3.3 compared to the system beforehand and the screenshot isn't just lying to us)
    This "feature" has been around for over a year now (I can't remember which patch added it, but I think it was 2.3). If you can't check your job or gear before queueing, well, tough. Its all on you for screwing up.
    (9)

  2. #192
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by loreleidiangelo View Post
    I'm not sure what exactly I would have preferred for AST (I liked the suggestion bandied about ages ago involving Nocturnal Sect being more about card buffs and card-related skills, with Diurnal being the "healing" sect, and scrap the whole regen/shield effects on their abilities to be something more unique), but I will agree with you that my interest in this job has plummeted the more they continue to homogenize it with WHM/SCH.
    I'd have either turned Nocturnal into Phalanx from XI, or essentially made it function like Wildfire, but for healing. Both would benefit from Time Dilation the same way Diurnal does, something like Wildfire might be a bit risky though, you'd essentially heal someone then ignore them because you know they'll get a dump of HP when it wears off... Something like Phalanx might be ideal, I can see that being quite nice for trash pulls... Wildfire probably makes for a more unique healing experience though, would be fun to time it so it wears off right after a tank buster... Phalanx is kind of like a shield, just one that doesn't entirely mitigate damage and doesn't wear off after a damage threshold, which is why it would work well with Time Dilation and trash pulls... It's more like Protect really, I can see that being great for trash since it would add up quickly against large groups of enemies...
    (0)
    Last edited by Nalien; 06-05-2016 at 02:35 AM.

  3. #193
    Player
    Llynd's Avatar
    Join Date
    Feb 2016
    Posts
    222
    Character
    Lynk Lloyd
    World
    Moogle
    Main Class
    Scholar Lv 70
    Well actually, having a job which have for concept to copy both whm and sch skills sucks. They will hardly manage to balance it without Killing the two other's gameplay. Personally, i dont want to see the ast with the same dps/shield potency as the sch has. This would give no point in playin it anymore. Instead, they better give a unique gameplay to the Ast( next to the cards)
    (1)

  4. #194
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Llynd View Post
    Well actually, having a job which have for concept to copy both whm and sch skills sucks. They will hardly manage to balance it without Killing the two other's gameplay. Personally, i dont want to see the ast with the same dps/shield potency as the sch has. This would give no point in playin it anymore. Instead, they better give a unique gameplay to the Ast( next to the cards)
    except Sch would still have two advantages over Ast even if their shields were the same, Sch has much better mp restoration, and fairy utility is really hard to overcome.
    (2)

  5. #195
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Gralna View Post
    except Sch would still have two advantages over Ast even if their shields were the same, Sch has much better mp restoration, and fairy utility is really hard to overcome.
    Except AST already has two advantages, raid wide DPS increase at no or lesser MP cost (if they dps as well as cards) and a choice between a full heal and a shield at less MP cost with no cool downs needed. I think, with the way off healers interact sch and ast shielding are about the same, with ast having better sustained AoE healing (although not much needs more than succor, et succor, succor, indom) but obviously scholar destroys ast while healing in cleric stance.

    I think we should start seeing Acc focused WHM, who become the off heals in an ast whm comp or more frequently baton passing the cleric stance role.
    (3)

  6. #196
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nalien View Post
    I think SE designed Warrior as Dark Knight before they realized they wanted to add Dark Knight... Actually, I recall a suggestion for Marauder to branch into Dark Knight as a DPS that converts enmity into damage... Things like Bloodbath and Vengeance just scream Dark Knight IMO, Storm's Path and Inner Beast too, and Raw Intuition just makes no sense to me... Dark Knight historically had a sacrifice HP for damage skill, and while that makes no sense for a tank (though I'd trade Marauder cross-class skills for Lancer and Blood for Blood, though that was more when Dark Knight had serious TP issues), Raw Intuition adds a risk (albeit one removed by Awareness IIRC) for 100% Parry, which Dark Knight would love for Low Blows/Reprisal...
    yeah i wholeheartedly agree i believe sometime in 2.x im like "DRK not gonna happen, WAR already is DRK" due to the lifetaps and such
    (0)

  7. #197
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Rawrz View Post
    Except AST already has two advantages, raid wide DPS increase at no or lesser MP cost (if they dps as well as cards) and a choice between a full heal and a shield at less MP cost with no cool downs needed. I think, with the way off healers interact sch and ast shielding are about the same, with ast having better sustained AoE healing (although not much needs more than succor, et succor, succor, indom) but obviously scholar destroys ast while healing in cleric stance.

    I think we should start seeing Acc focused WHM, who become the off heals in an ast whm comp or more frequently baton passing the cleric stance role.
    Crit Adlos are double strength shields and can be deployed to the group, ie: 6k crit -> 12K shield. Take into effect all possible buffs and you get 9k -> 18K shields. Not to mention a Noct Ast runs out of mp MUCH faster than a SCH. Plus SCH has an instant Aoe heal. People always take SCH for granted...
    (2)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


  8. #198
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by RLofOBFL View Post
    Plus SCH has an instant Aoe heal. People always take SCH for granted...
    So does Astrologian if you use Lightspeed.
    Quote Originally Posted by SpiritMuse View Post
    Well, if you count all of the tomestones and not just the lore, it is an increase because esoterics are increased to 100 for all of these and to 150 for ARF.
    Except... no one really cares about Esoterics anymore.
    (0)

  9. #199
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Lemuria View Post
    Except... no one really cares about Esoterics anymore.
    Mhm...now that would depend on whether they help with the relic or not, wouldn't you say?
    (2)

  10. #200
    Player
    RLofOBFL's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    787
    Character
    Lala Yuki
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Lemuria View Post
    So does Astrologian if you use Lightspeed.
    It sounds nice but it adds to the MP issue(mostly in Noct), helios is very pricey 1060 mp & it takes two casts to outdo Intom. which has no cost & is on a much shorter CD than Lightspeed.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/12116351/


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