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  1. #181
    Player
    Kitano123's Avatar
    Join Date
    Jul 2014
    Posts
    144
    Character
    Maya Minx
    World
    Phoenix
    Main Class
    White Mage Lv 60
    Limit it to roulette then, why punish people who forgot to repair/queued on the wrong job etc
    (0)

  2. #182
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by LadyVal View Post
    I just feel the need to say being being a "good guy" should be your one and only reward for becoming a mentor. You get a roulette that gives you tomes that non-mentors don't get and that's enough. If you're mentoring others for sparkly status rewards you're already doing it wrong. (And not you specifically even though I quoted you, I mean all mentors.)
    There still needs to be some motivation to keep queuing the roulette and queue it more than once per day. 10 Lore a day means nothing when you cap out on Thursday and depending on your luck you could end up in an EX Primal with people who do not want to learn for 90 minutes.

    The rewards are there for those who are truly dedicated to mentoring. I Hope Mentor Will Notice Me VI is just untenable for anyone unwilling to queue the Mentor roulette more than one time per day. It would take nearly 5 and a half years of queuing to complete it only queuing once per day and over a year queuing it 5 times a day (which does not have much of a reward after the first).
    (0)

  3. #183
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Kitano123 View Post
    Limit it to roulette then, why punish people who forgot to repair/queued on the wrong job etc
    Um...those are things you need to check before queueing in the first place.
    (2)

  4. #184
    Player
    Mahono's Avatar
    Join Date
    May 2016
    Posts
    18
    Character
    Mahono Miyagi
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by PArcher View Post
    ....
    You got a point, a good one. wich leaves me with 1 thing to say; DRK misses something, at least it feels that way. i main DRK and only got WAR to 60 since 2 days ago and must say Tanking with WAR is the best thing ever as it is a beast in ALMOST every situation. (if you use mitigation properly). you have more options and ofc more risks too and i like that. i just dont think they should be that much of a beast while MT with the defiance buffs and all but thats imo.
    (1)

  5. #185
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,991
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Um...those are things you need to check before queueing in the first place.
    Yes, but in the event of a screwup, you could just quickly exit, take care of it, and requeue again without much hassle (unless it was a roulette)

    This has happened to me many, many times over the course of various PF'd duties, and I don't even use the PF all *that* much.

    Yeah, people will just have to be more careful from now on, but it's still kind of a silly change that wasn't necessary in the first place (assuming there actually is anything different after 3.3 compared to the system beforehand and the screenshot isn't just lying to us)
    (0)

  6. #186
    Player
    Mahono's Avatar
    Join Date
    May 2016
    Posts
    18
    Character
    Mahono Miyagi
    World
    Phoenix
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by RLofOBFL View Post
    I'm gonna regret saying this but WAR is about 100 damage per second over Paladin & about 80 over Dark Knight, potency sounds nice on paper but in practice WAR stomps both Tanks....unless you mean tank stance, then they're all really close in damage(even Paladin)
    You are right, but if the game designed WAR for OT and PLD for MT and DRK somewhere in the middle, i think its okay that they deal that amount of DPS. however i dont think they deserve such tank stance in comparison with the other two tanks.
    (0)

  7. #187
    Player
    Yoshiyuki's Avatar
    Join Date
    Aug 2013
    Location
    The Void
    Posts
    52
    Character
    Yoshiyuki Ly
    World
    Seraph
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by loreleidiangelo View Post
    Am I the only one that feels like the Aspected Helios buff for AST further cements the fact that SE will never really be able to achieve decent AST balancing? It's like they don't even know why SCH is "too good", and why AST can only reasonably supplement the WHM spot in a raid.
    Basically. I wish they'd overhaul us to be more unique instead of this hybrid SCH/WHM thing. If they gave us our own identity that focused on Synastry, splash heals/shields and powerful HoTs, that would help.
    (2)

  8. #188
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    I think SE designed Warrior as Dark Knight before they realized they wanted to add Dark Knight... Actually, I recall a suggestion for Marauder to branch into Dark Knight as a DPS that converts enmity into damage... Things like Bloodbath and Vengeance just scream Dark Knight IMO, Storm's Path and Inner Beast too, and Raw Intuition just makes no sense to me... Dark Knight historically had a sacrifice HP for damage skill, and while that makes no sense for a tank (though I'd trade Marauder cross-class skills for Lancer and Blood for Blood, though that was more when Dark Knight had serious TP issues), Raw Intuition adds a risk (albeit one removed by Awareness IIRC) for 100% Parry, which Dark Knight would love for Low Blows/Reprisal...
    (2)

  9. #189
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Yoshiyuki View Post
    Basically. I wish they'd overhaul us to be more unique instead of this hybrid SCH/WHM thing. If they gave us our own identity that focused on Synastry, splash heals/shields and powerful HoTs, that would help.
    I'm not sure what exactly I would have preferred for AST (I liked the suggestion bandied about ages ago involving Nocturnal Sect being more about card buffs and card-related skills, with Diurnal being the "healing" sect, and scrap the whole regen/shield effects on their abilities to be something more unique), but I will agree with you that my interest in this job has plummeted the more they continue to homogenize it with WHM/SCH.
    (1)

  10. #190
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Mahono View Post
    You got a point, a good one. wich leaves me with 1 thing to say; DRK misses something, at least it feels that way. i main DRK and only got WAR to 60 since 2 days ago and must say Tanking with WAR is the best thing ever as it is a beast in ALMOST every situation. (if you use mitigation properly). you have more options and ofc more risks too and i like that. i just dont think they should be that much of a beast while MT with the defiance buffs and all but thats imo.
    While a great WAR is as easy to heal as a good DRK or PLD, an average WAR (even many "good") is a pain to heal.

    Defiance boosts HP by 25% and healing received by 20% (and lowers damage by 25%. Yes, WAR lose a full 1/4 DPS in tank stance), but Grit and Shield Oath reduce damage by 20% (Grit lowers damage by 20%, Oath by 15%) It sounds like WAR is better on paper, but really, DRK and PLD are still taking less adjusted damage (and are easier to heal). Reactive healing vs preventative mitigation. It does matter.
    (1)

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