Not even sure you have played WAR. (100% Berserk and Unchained uptime, and Fell Cleaves in Defiance. Yeah...)so WAR being able to mantain maim (+20%) + berserk (50%), unchained (ignores 25% dmg penalty in tank stance), slashing resistance down(10%) and godly fell cleave (500). While having a tank stance of +25% health and 20% increase hp recovery is okay. But DRK 20% darkside would be over the top.. i dont see why..
P.S. just food for thought and healthy discussion.. not attacking anyone.
i think you misunderstood me. i mean they are able to mantain maim. so that already put them in the same boat as DRK with grit and DS. but WAR can have berserk up for 20 sec, WAR can have unchained for 20 sec, and about fell cleave i mean as their highest DD pot skill vs CnS (450)..
if i have to write everything literally itll become a book, not a post. work with me here with the understanding
Last edited by Mahono; 06-04-2016 at 10:35 AM.
Scourge and Salted Earth are actually the DRK's strongest moves. 500 Pot over 30 seconds and 525 Pot over 21 seconds. But if you strictly meant full damage right now kind of attacks then yes DA CnS is a DRK's Strongest right behind DA SE.i think you misunderstood me. i mean they are able to mantain maim. so that already put them in the same boat as DRK with grit and DS. but WAR can have berserk up for 20 sec, WAR can have unchained for 20 sec, and about fell cleave i mean as their highest DD pot skill vs CnS (450)..
if i have to write everything literally itll become a book, not a post. work with me here with the understanding
we all know war is over the top ....but doesnt look like SE isnt going to change that anytime soon.i think you misunderstood me. i mean they are able to mantain maim. so that already put them in the same boat as DRK with grit and DS. but WAR can have berserk up for 20 sec, WAR can have unchained for 20 sec, and about fell cleave i mean as their highest DD pot skill vs CnS (450)..
Proper grammar and punctuation are very important; these have very different meanings: "Sally loves eating her family and her friends" and "Sally loves eating, her family, and her friends". One is perfectly acceptable, the other is...not.i think you misunderstood me. i mean they are able to mantain maim. so that already put them in the same boat as DRK with grit and DS. but WAR can have berserk up for 20 sec, WAR can have unchained for 20 sec, and about fell cleave i mean as their highest DD pot skill vs CnS (450)..
if i have to write everything literally itll become a book, not a post. work with me here with the understanding
As for your points, Maim is basically the same as Darkside, except you need to spend a GCD every other combo (or so) to keep it up, and Darkside buffs other abilities (on top of the damage boost) at the cost of MP (which isn't an issue if you're a half-way decent DRK). Storm's Eye, like Dancing Edge, also buffs other tanks' and NIN damage.
Now, if you want to compare Fell Cleave to Carve and Spit, compare the rest of the skills as well. Skull Sunder is 200 pot, Spinning Slash is 220 pot. Maim is 190, Syphon Strike is 250 (had to double-check this one. Twice). Butcher's Block is 280 and Power Slash is 300. Souleater is 260 (400 w/DA!), Storm's Path is 250. Storm's Eye is 270, Delirium is 280. Hmm...interesting that all comparable DRK skills are more potent than a WAR's are (except Hard Slash and Heavy Swing, both at 150 potency). DRK do nice, consistent damage over a fight (with proper MP management); WAR are more bursty when Berserk is up.
I'm gonna regret saying this but WAR is about 100 damage per second over Paladin & about 80 over Dark Knight, potency sounds nice on paper but in practice WAR stomps both Tanks....unless you mean tank stance, then they're all really close in damage(even Paladin)Now, if you want to compare Fell Cleave to Carve and Spit, compare the rest of the skills as well. Skull Sunder is 200 pot, Spinning Slash is 220 pot. Maim is 190, Syphon Strike is 250 (had to double-check this one. Twice). Butcher's Block is 280 and Power Slash is 300. Souleater is 260 (400 w/DA!), Storm's Path is 250. Storm's Eye is 270, Delirium is 280. Hmm...interesting that all comparable DRK skills are more potent than a WAR's are (except Hard Slash and Heavy Swing, both at 150 potency). DRK do nice, consistent damage over a fight (with proper MP management); WAR are more bursty when Berserk is up.
http://na.finalfantasyxiv.com/lodestone/character/12116351/
Yeah, that was just a potency comparison because Berserk and Fell Cleave together is crazy damage (also why I didn't mention Berserk in the post). But without Berserk, WAR DPS is, well, nothing to write home about (since its just potency + Maim +/- Deliverance/Defiance, whereas DRK is always potency + Darkside - Grit + Dark Arts effects).
And really, 100 DPS difference isn't anywhere near OP at the DPS levels we're at now (*looks at the current BRD and MCH, and the "balance" between the two* I'm really hope the changes bring them closer, but I do think they need something else done). The tanks are fairly balanced right now, especially when they're actually tanking, as you said.
Sometimes I feel like people only see the big numbers of Fell Cleave and ignore everything else, or aren't as good at their job as they think they are and need something to blame. Was going to play around with some SSS with the same gear (weapons from Seph EX, since I only have one 230 tank weapon right now) for PLD DRK and WAR, but Adamantoise died![]()
Last edited by PArcher; 06-04-2016 at 02:02 PM.
You are right, but if the game designed WAR for OT and PLD for MT and DRK somewhere in the middle, i think its okay that they deal that amount of DPS. however i dont think they deserve such tank stance in comparison with the other two tanks.
You got a point, a good one. wich leaves me with 1 thing to say; DRK misses something, at least it feels that way. i main DRK and only got WAR to 60 since 2 days ago and must say Tanking with WAR is the best thing ever as it is a beast in ALMOST every situation. (if you use mitigation properly). you have more options and ofc more risks too and i like that. i just dont think they should be that much of a beast while MT with the defiance buffs and all but thats imo.
While a great WAR is as easy to heal as a good DRK or PLD, an average WAR (even many "good") is a pain to heal.You got a point, a good one. wich leaves me with 1 thing to say; DRK misses something, at least it feels that way. i main DRK and only got WAR to 60 since 2 days ago and must say Tanking with WAR is the best thing ever as it is a beast in ALMOST every situation. (if you use mitigation properly). you have more options and ofc more risks too and i like that. i just dont think they should be that much of a beast while MT with the defiance buffs and all but thats imo.
Defiance boosts HP by 25% and healing received by 20% (and lowers damage by 25%. Yes, WAR lose a full 1/4 DPS in tank stance), but Grit and Shield Oath reduce damage by 20% (Grit lowers damage by 20%, Oath by 15%) It sounds like WAR is better on paper, but really, DRK and PLD are still taking less adjusted damage (and are easier to heal). Reactive healing vs preventative mitigation. It does matter.
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