The Bard buffs make no sense. DoT damage was basically the one thing that -shouldn't- have been touched, and yet that's where most of the damage increase is going to hail from.

Bard's problem is what happens when a fight makes it so that their DoTs just aren't going to be good - this changeset fails to address that, while also introducing risk of overcompensation (making MCH undesirable) depending on what A9-12 looks like.

It's not consistent with anything SE has said or done in recent times. i.e. they say they want MCH to always be a bit ahead, and then buff Bard's ceiling damage way more than its floor. i.e. they give Monks Chakra and buff Ruin 3 to help those classes shore up weaknesses, and then buff Bard... DoT damage?

I suppose it's consistent in the sense that SE consistently fails to grasp how 3.0 Bard works.