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  1. #1
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,997
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    This "feature" has been around for over a year now (I can't remember which patch added it, but I think it was 2.3). If you can't check your job or gear before queueing, well, tough. Its all on you for screwing up.
    No, it wasn't. It was only there for roulettes.

    I have had many premades (after 2.3) with people who forgot something and needed to exit and reenter, and they did so and we resumed again with no hassle.
    (1)
    Last edited by Fynlar; 06-05-2016 at 07:42 AM.

  2. #2
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Why the hell they buff Death Blossom but nerf Doton?
    (0)

  3. #3
    Player
    SirDiscoFrog's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    151
    Character
    Korvus Rook'shir
    World
    Behemoth
    Main Class
    Dancer Lv 80
    Quote Originally Posted by LadyVal View Post
    I just feel the need to say being being a "good guy" should be your one and only reward for becoming a mentor. You get a roulette that gives you tomes that non-mentors don't get and that's enough. If you're mentoring others for sparkly status rewards you're already doing it wrong. (And not you specifically even though I quoted you, I mean all mentors.)
    I agree with you that more should just be mentors to help others, but unfortunately (just like with the tank mounts), they are probably trying to make it more appealing. It would be nice to just have folk doing it just for being kind, but to many its not worth the headache....and for the mentors we got so far they seem to already be leaving a bad taste in many folk's mouths. Personally I like helping/informing people when i can, but I can't deny I was very turned off with the mentor system in general after seeing how others were acting with their crowns(in channel mostly) and towards people with crowns. This possible reward I will admit does help me strap up and go ahead in the roulette more often.....dont think imma be touching the channel ever however unless I change servers, or when 4.0 comes out lol

    And honestly jumping in the mentor's roulette it was quite fun being thrown into things like the first Minstrel's Ballad, dropping some knowledge after a wipe and then clearing with less problems than many parties I've been in for that fight.

    (EDIT:Just did a couple mentor roulettes just now.....I'm starting to see what people mean.....some of these guys are just nasty and rude ;-; I fear for the future lol)

    Quote Originally Posted by Evangela View Post
    Why the hell they buff Death Blossom but nerf Doton?
    Doton got a potency increase didnt it?


    I'm curious why they put back the healing debuff for PvP. Didn't they remove that around when the Feast was released?
    (0)
    Last edited by SirDiscoFrog; 06-05-2016 at 03:43 PM.

  4. #4
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by SirDiscoFrog View Post
    Doton got a potency increase didnt it?


    I'm curious why they put back the healing debuff for PvP. Didn't they remove that around when the Feast was released?
    wot? not sure why I thought it was a decrease.
    (0)

  5. #5
    Player
    SirDiscoFrog's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    151
    Character
    Korvus Rook'shir
    World
    Behemoth
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Alistaire View Post
    Doton is bad in most situations so it could certainly use a better buff, but whatever.
    With the nature of mass pulls though Doton is still a good idea for 5+ mob pulls as they do take a tad bit longer, if anything I see it as making Katon look more attractive in general, but I do feel like for the most part Doton/Katon's relationship is the same.

    Quote Originally Posted by Evangela View Post
    wot? not sure why I thought it was a decrease.
    ^^' It happens lol
    (0)

  6. #6
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    Quote Originally Posted by SirDiscoFrog View Post
    With the nature of mass pulls though Doton is still a good idea for 5+ mob pulls as they do take a tad bit longer, if anything I see it as making Katon look more attractive in general, but I do feel like for the most part Doton/Katon's relationship is the same.
    Doton has nothing to do with the # of mobs pulled. If a big pull takes that long you're either not using death blossom, which is bad, or you or someone is either really undergeared of afk.

    So doton is 40/tic per mob for 8 ticks, totalling 320 potency (with the new 3.3 value). If a mob is dead before those last 2 ticks it did 240 to that mob vs katon doing 250. Previously a mob that took 6 ticks would be exactly on par with katon, so the only difference is katon is quicker to cast.

    If you have 4 mobs and the first 2 go down in 4 ticks, it takes 2 mobs taking 8 ticks for it to average out to katon's damage (or with the new values just below katon's damage).

    The only time to doton is when most of the existing mobs are going to last long enough, or on pulls where mobs join in mid-pull like in antitower with the fire elementals etc.

    "The nature" of a big pull is honestly the same as a 3-mob pull; aoe things down. The only problem with doing that on 3-mob pulls is when there's not enough rest time between them and you deplete tp, but in these current dungeons that's not even close to the case.
    (0)

  7. #7
    Player
    Alistaire's Avatar
    Join Date
    Sep 2013
    Posts
    2,980
    Character
    Your Character
    World
    Sargatanas
    Main Class
    Blue Mage Lv 60
    I guess it's a nerf relative to katon? If katon was boosted the same amount it'd be 240 not 250.

    Anyhow, katon vs doton remains the same, if the average mob doesn't last at least 21 seconds you should be doing katon. And that's not new, that's the way it's always been, and the thresholds don't change a bit with this.

    Doton is bad in most situations so it could certainly use a better buff, but whatever.
    (1)
    Last edited by Alistaire; 06-05-2016 at 03:50 PM.

  8. #8
    Player Aquaslash's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    506
    Character
    Zinnia Higana
    World
    Cactuar
    Main Class
    Samurai Lv 70


    which one is DRG and how can I tell?
    (0)

  9. #9
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Aquaslash View Post


    which one is DRG and how can I tell?
    You can't tell for sure. But my bet is on one of the heavier armored ones in the back, because DRG tends to have heavier armor and already shared aesthetics with the tank set in the aery. The fur coats are most likely MNK/Nin, as they represent medium armor, the pointy hats caster and healer respectively with BRD/MCH on the far left because it looks fabulous and that's a bard thing.

    Purely guesswork, though.
    (0)

  10. #10
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Zojha View Post
    BRD/MCH on the far left because it looks fabulous and that's a bard thing.

    Purely guesswork, though.
    is because the pink
    (1)

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