Quote Originally Posted by RemVye View Post
I believe you were telling the OP that he could do whatever he wanted and not get the skills people were telling him are "required". You said:



And you mentioned having CON to level 20, so I guess I was supposed to assume you were using CureII... anyway.

The point is you do have cross-class abilities at your disposal, and the OP doesn't want to get any. Zero. Zilch. None.

Also, Defender, Foresight, Featherfoot, at the very least are "essential".


If "you" the tank are getting blow up. You're doing something wrong. If your mages are getting blow up, it might be because you are needing extra healing and they have to choose between keeping you alive or moving. If your DD are getting blown up, they are not paying attention.
I apologize for the delayed response. Class and all that jazz.

When I made the "getting blown up" comment, it was in reference to mages, because as long as your mages don't die from un-tankable attacks, your tank won't die.

Also, I'm not advocating that people NOT improve their characters. Not at all. I myself am pushing my PUG closer to Accomplice and Second Wind II.

What I am saying is that the OP shouldn't hide behind the idea that "You are REQUIRED to have X skill" because that isn't true. I was making a point that it can be done without many of the abilities people are saying you absolutely must have, where a certain level of skill and knowledge of your class will make up for some of the shortcomings of not having certain skills.

I understand the way I do it isn't optimal, but I can still perform the function of the class until I round out my skill set. I won't lose hate, I'll shave off damage and as long as the healer doesn't die, neither will the tank.