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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865

    The Ifrit Fight is Dangerous to the Community.

    Know why? Resentment.

    People are going to resent bad game design, as well as the fact that the most "hardcore" of people ever managed to beat Ifrit. That kind of elitist game design does not really support community unity. Especially when the hardcore shells decide to rub it into everybody else's faces by running around flashing their fancy drops.

    No. It's not fun when your party wipes because of the following:
    1. The design of the battle fails to take into account player lag - both technical and human.
    2. Ifrit is far too powerful for the regular Classes. Jobs might make it easier, but seriously man...take this crap into account for a change.
    3. The battles require a lot of "high spec", both technical, gear-wise, and class-wise. This is incredibly exclusionary, and does not really lend a lot of positive atmosphere to the fight.
    4. The fact that some party configurations, like 6x Lancers, 2x Con/Thm, have a higher chance of success than other configurations, is simply repeating the Dzemael Mistake. (Whoring of the Archer class, anyone?)
    5. I respect Yoshi-P for wanting to bring back the challenging factors of the olden-days of MMOs, but this is the wrong way to do it with the new generation of MMOs. I don't like it when I waste an hour of my time dying to Ifrit every time because of lag, animation lock, etc.

    Basically what I am trying to say is that these fights do not account for the CURRENT state of FFXIV, which is something I find to be very irritating and un-fun.

    Anyway, I needed to rant a bit. I am an aspiring game designer myself, and I really can't stand bad game design. Simply put, Dzemael Darkhold and Ifrit are both examples of bad design that caters to an exclusive subset that loves to inflict insane amounts of self-torture.

    I would prefer that Yoshi-P actually do one thing: Focus his game design of these encounters around the largest segment of the playerbase. Hardcore players that like insane challenges do not apply to that category, because they are statistically a minority - I am not saying Hardcore players should be ignored, just that they should not be used as a point of reference for designing these things.

    To quote a popular internet meme:

    WTF is this sh*t?


    THREAD UPDATE: In light of this threadnaught's evolution, I would like to take the time to remind everyone that the discussion topic is now centered around how endgame content should be viewed and implemented in regards to having multiple difficulty options. I believe this starts around the 600th reply.

    THREAD UPDATE #2: The subject is now on the Primals themselves, as opposed to their fights or endgame content. The discussion of Garuda's character design is now ongoing, starting at post #724.
    (67)
    Last edited by SilvertearRen; 11-03-2011 at 02:46 AM.

  2. #2
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    inb4 2.0 lololol
    (3)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  3. #3
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Ifirit fight is hard?

    It may prove challenging but it's by far not impossible to win even without OP setups or "Hardcore" players.
    (33)

  4. #4
    Player
    Richard_BG's Avatar
    Join Date
    Oct 2011
    Location
    www.bluegarter.guildwork.com
    Posts
    523
    Character
    Tsubaki Nakatsu
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    the only hard part about the fight is the engine that's built underneath it. how many of these threads are we going to need before moogle/garuda? and then how many people are going to make 100 threads complaining about those fights as well?
    (32)
    www.bluegarter.guildwork.com
    Quote Originally Posted by Rydin View Post
    Look at you... Just when I thought I liked Carraway more (and Fusional A LOT LESS)... Richard... you're my new favorite

  5. #5
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    So....thinking the Ifrit fight is actually fun would make my opinion irrelevant...eh?

    Even though I haven't won....

    And I keep doing it...

    Because it's fun...

    ...
    (76)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    865
    Are you telling me to wait 14 months before I can have a sporting chance at beating Ifrit? ***
    (4)
    Last edited by Jhanaka; 10-31-2011 at 10:03 AM. Reason: Vulgar Comment

  7. #7
    Moderator Jhanaka's Avatar
    Join Date
    Feb 2011
    Posts
    125
    Hello,

    While we encourage spirited debate, please try to keep the comments civil and non-vulgar; we do not like having to close or delete good threads because of a few comments.

    Thank you for your understanding,

    -Senior Game Master Jhanaka
    (38)

  8. #8
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SilvertearRen View Post
    Are you telling me to wait 14 months before I can have a sporting chance at beating Ifrit? ***.
    You have plenty of chance to beat him now. Even without a 5 LNC party and everyone having sentinel and all the other crap people say you "need".

    The fight is hard, but it's doable, even without the best possible set-up. Quit making excuses just because you don't want to do harder content.
    (31)
    Last edited by Jhanaka; 10-31-2011 at 10:06 AM. Reason: Removed vulgar comment from quote

  9. #9
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Well... the whole engine and the way the game is set up now is dangerous to the community. I'm pretty sure the devs realize how s***ty the server infrastructure is and how everyone is battling with the UI and lag more than they're battling with the monsters.

    I don't think there's much they can do about it now, because the game is still like an late-alpha, early-beta build. At best, they should look to balance classes really well so people start bring players because of their skill instead of their class.
    (10)

  10. #10
    Player Denmo's Avatar
    Join Date
    Jun 2011
    Location
    The Inn Room
    Posts
    1,498
    Character
    Denmo Mcstronghuge
    World
    Excalibur
    Main Class
    Thaumaturge Lv 100
    It seems to me like someone needs a hug, and maybe a decent endgame Linkshell.
    (25)

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