I didn't read the whole thread but I agree to the OP somewhat.

I actually don't have a problem with power leveling at all. What I do have a problem with is how it's been implemented. As it is now, people who want to get a small group together and fight monsters of an equal level can be potentially shafted when a power leveling group comes in and claims all the mobs. I'm fine for people shooting their way to 50. I'm not fine with people stealing mobs for PL reasons while others are just trying to play the game at their own pace. Ever since 1.19 I've been running into this kind of behavior more than what was expected.

Again, I'm fine with PLing, but the incentive to overcamp lower level mobs is too strong. Even for people that don't want to get to 50 you have alts just sitting there spiritbonding and making materia. Even if every player becomes 50 tomorrow there's still a reason to PL in the lower level camps.

I think if the incentive was switched from blasting away lower level mobs to killing higher level mobs the issue would be reduced while still maintaining the viability to gain experience and spiritbond.