Yes I agree that you don't "skip" a story if that's what you're after. When I was leveling my first 50, I did it entirely in "legit" groups. I had zero PL parties and I still "skiped" the content. At 50 I was able to do all of the story quests and switch to lower level classes, (that got powerleveld at times) and turn those in for the exp rewards. Regardless of having the option to powerlevel or not people can still enjoy content and story. It's illogical to remove a game style or leveling process because someone else doesn't agree with it.
Since you brought the subject of WoW. Yes Blizzard seems to be catering to less "hardcore" players recently. It is extremely easy to level to cap, run a few dungeons and get full epic gear. That is one of the reasons they lost so many people during WotLK and Cataclysm. Why would they continue to do this if they are losing people? Because the people that enjoy the quicker access to content (via fast leveling) and perhaps even the ease of access to epic gear (although not top tier) outweigh "the incredibly stubborn and devoted secondary group."Originally Posted by Mirh
Both Blizzard and SE are major companies in a very competitive industry. They are going to make decisions based on profit margins a lot. Also SE is trying to erase the taint that the original ffxiv launch brought the company, and probably the best way to do so is to make the game succeed by doing similar things that wow did (in terms of time spent leveling vs time spent on end game content) to gain a larger number of subscribers. The largest part of MMOs is the endgame content, that's why new patches add END GAME CONTENT.
More people playing tells reviewers that the game is more successful and if they enjoy the game as well the game will receive even better reviews and bring in even more people to play and pay. They probably also see this "incredibly stubborn and devoted secondary group" and know they will stick with the game through "the good and bad". You said "trick you guys into throwing money at the game to keep funds up" well guess what, that's easier done to the "loyal" people who have been here for forever and a day because they want the game to "succeed". The game will succeed when more people are playing the game, not just the devoted few.