Quote Originally Posted by Physic View Post
this is fine, and i think the should add a few more strong monsters, like dragons etc that give enhanced exp, but i would still group them with some other weaker monsters that they can link to. This way you get the best of both worlds. and take advantage of the jobs different strengths. Right now although i enjoy multiple monster fights, it would be cool if there was also some times when you have like one powerful enemy and a couple supporting enemies, and get exp that was similar in balance to mass murdering.

I can imagine a dragon with imps that will support it. Then you have your main one on one battle, and possibly a couple side battles, or special tactics like sleep or silence to make those battles doable. all while getting good link bonuses and continuing exp chains.

Aoe is a part of the game, but it should not be the only aspect.
@Physic, once again, amazing ideas. It's funny because the idea is already there, just not the implication (You know, as there's a "leader" mob that calls for help. they're just all incredibly weak!)

Perhaps when they sort out the tanking class in this game an idea like that would be viable.