Quote Originally Posted by Mirh View Post
Christ, @Issac. I wasn't aware of things being like that. I feel a bit nauseated you've had to put up with it and it's actually scary to imagine I might be in that situation sometime.

Up until now I've tried my hardest to recreate FFXI-style leveling, although it's loose and crappily emulated (It's more like duoing casually in WOTG, but we try to stick with hard, draining mobs) and I feel a bit better about avoiding the "real exp parties" of this game.

It's sad how lazy players have become these days in general, and it's even worse that the crutch of easiness has become some kind of hard drug for them.

I really hope you see more quality-insured parties soon. No one deserves to be robbed of an experience- ESPECIALLY those who are actually in it for the experience.
no offense, but if you are trying to play only ffxi style parties, you are gimping certain classes, mrd, lnc, even conjurer and thaum benefit from fighting multiple mobs at once,
now if you mean you try to make parties that fight high level versions so that it takes more strategy and careful planning to maximize exp, then that is great, and the system rewards that to a point.
but essentially the 1 on 1 style fighting of ffxi, is only a portion of this games battle system, and handling multiple mobs quickly is actually a very fun element of the game.

It allows me in a party on pug for example to split off and solo with a couple aoe moves to do extra dmg, or a gladiator to make full use of its insane defense to grab like 8 mobs at once. It really is pretty fun compared to the one on one camp monotony of ffxi to me.