thx, can u tell me more about mechanic of DV?
1) task casts Divine Veilm and he gets this buff (icon like this? http://www.ffxivinfo.com/job/paladin...ty=divine-veil)
2) after he gets that buff, how long it lasts, 30s - or 30s just for barrier?
3) if you are udner regen, and you cast DV, do party members get barrier instantly or healer must cast another?
-____________________________-
Rawrz answered your question pretty well seems likeI just wanted to add that the icon for the protective buff that the rest of the party gets looks completely different than the DV icon.
Dark Dance effect swaps between Parry and Evasion depending on if you use Dark Arts
Non-Dark Arts Dark Dance = Parry
Dark Arts Dark Dance = Evasion
Also mentioned before, but if a DRK used Blood Price at the point of breaking the pull, should avoid proceeding for a holy spam or massive stun, since thats a waste for them...
But if you did a holy spam and they activated Blood Price during that time... well thats their problem.
Last edited by Arkenne; 06-08-2016 at 04:02 AM.
Nice sheet.This sheet also reflects how bland the dark knights skill are.They really need to do some rework on their icons so they stand out a bit more from each other.
Couple of things I might would add. Dark Dance doesn't give the 20% evasion unless it is Dark Arts boosted. Also, WAR's Vengeance can be a little confusing. It actually has two icons produced when we pop it. A Vengeance one and a Vulnerability Down one. The Vengeance one is just the little purple guy and the Vulnerability is blue with a black star in the center outlined in yellow. The Vulnerability Down is what gives the reduced damage buff while Vengeance is the 50 potency knock back portion of the skill. I only mention it because I've had my healers ask me about what the Vulnerability icon was(they thought it was a debuff).
thank you all for tips.
Im bit confused about DA now..
BTW can you tell me which skills gtom cheatsheet those statuses accompany?
![]()
Last edited by Paramedicus; 06-10-2016 at 04:07 AM.
Tempered Will is a paladin cool down that prevents knock back (and a few other status effects iirc) it cannot be Cross classed. I use it during Seph EX third phase. It's useful so I don't get blown away from where the adds appear.
i know what they mean, but im wondering if they are paired with abilites from my cheatsheet (example: Vengeance)
Last edited by Paramedicus; 06-10-2016 at 04:31 AM.
That 3rd one (Vulnerability Down) is attached to Vengeance. Dark Dance always has the parry chance, the evasion only gets added on top of it when you boost it with Dark Arts - like Dark Mind.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.