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  1. #31
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by DarkmoonVael View Post
    Wow someone has so much salt we could rename you Ilanwich!
    You wish i would be salty. But the truth is that you are obviously the real salty person if you react to your own medicine with a stupid post like this, Saltmoon.
    (1)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  2. #32
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Ilan View Post
    You wish i would be salty. But the truth is that you are obviously the real salty person if you react to your own medicine with a stupid post like this, Saltmoon.
    I think you may have forgotten to read this in the post you were first responding to:


    Quote Originally Posted by DarkmoonVael View Post

    And now for a little sarcasm.......
    Kind of means i wasnt being serious in any way, shape or form from the outset. Because, you know, sacrcasm and all that........
    (0)
    Last edited by DarkmoonVael; 06-05-2016 at 10:29 PM.

  3. #33
    Player
    Paramedicus's Avatar
    Join Date
    May 2016
    Posts
    11
    Character
    Paramedicus Curage
    World
    Cerberus
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by Ekesack View Post
    Hi,
    I was thinking you might want to add Divine Veil for Paladin:

    Upon HP recovery via healing magic, a protective barrier is cast on all party members other than self within a radius of 15 yalms.
    Duration: 30s
    Barrier Effect: Prevents damage up to 10% of Paladin's maximum HP
    Duration: 30s
    thx, can u tell me more about mechanic of DV?

    1) task casts Divine Veilm and he gets this buff (icon like this? http://www.ffxivinfo.com/job/paladin...ty=divine-veil)

    2) after he gets that buff, how long it lasts, 30s - or 30s just for barrier?

    3) if you are udner regen, and you cast DV, do party members get barrier instantly or healer must cast another?


    Quote Originally Posted by GeekMatt View Post
    Since the HP is recovered before the healer even sees the buff, seems like the HP restoration effect isn't relevant to the healer. "20% DMG Reduction for 6s" seems like the only bit that'll matter to the healer.
    -____________________________-
    (0)

  4. #34
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Regens and abilities won't proc it. Embrace and any other spell based heal will, even a tanks own clemency or cure. The buff gives 30 seconds to be proc-ed and once a proc has happened, 30 more seconds for the shield on other party members.
    (1)

  5. #35
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by DarkmoonVael View Post
    I think you may have forgotten to read this in the post you were first responding to:




    Kind of means i wasnt being serious in any way, shape or form from the outset. Because, you know, sacrcasm and all that........
    Do i rly have to write sarcasm behind everything, just in case people can't understand it?
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  6. #36
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    If you are covering all the buffs that have a defensive nature with the tank classes (like Divine Veil) you may also want to put cover on this list, as its a defensive ability that PLD's bring to the party, and it alters how a healer should act (ie heal) in a situation where its used.

    I have seen healers before heal the target of cover before whilst active, rather than the PLD where the damage is actually going. Also healers can be the target of this ability themseleves, so it useful to know not to run away from the PLD whilst they are using this.


    Cast: Recast: Range:
    Instant 120s 10y

    Take all physical damage intended for another party member. Can only be used when member is closer than 10 yalms.
    Duration: 12s
    (1)
    Last edited by DarkmoonVael; 06-06-2016 at 01:44 AM.

  7. #37
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,573
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ilan View Post
    Just like you'll never see a DF Healer dps. So why should the Tank use any CD since the Healer hasn't anything to do (speaking of LvL 60 Dungeons)?

    Sometimes shots get fired back.
    The problem is that tank won't adapt that quickly
    I let so many tank die because they didn't use a CD to slow their death

    And i'm sorry but if a tank die in less than 7 sec (cleric reset + heal cast) it's his fault not mine

    I will let die any tank that expect me to cure bomb his ass

    All heal should know every single tank CD and know his timing not to push to much
    But it's a 2 man dance, if the tank is not helping (like post of the tank especially ex-dps new drk...)
    It won't work !
    (2)

  8. #38
    Player
    Normalizer's Avatar
    Join Date
    Aug 2014
    Posts
    170
    Character
    Esmond Rainer
    World
    Odin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by DarkmoonVael View Post
    From a healer perspective i can deal more damage with that holy spam than a DRK can with its mana from bloodprice. Maybe wait until stun has worn off then bloodprice?
    I don't know for sure if this comparison is right. Since the drk need mana for many of their skill for holding hate too, not only for doing damage (especially Unleash, Unmend, Grit, Dark Art). Well you can argue good DRK won't need it, but on DF we have to assume the worst, and some might run out of mana and he will have to wait before next pull.
    (1)

  9. #39
    Player
    Ilan's Avatar
    Join Date
    Aug 2015
    Posts
    3,057
    Character
    Kurumii Tokisakii
    World
    Shiva
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Nekotee View Post
    The problem is that tank won't adapt that quickly
    I let so many tank die because they didn't use a CD to slow their death

    And i'm sorry but if a tank die in less than 7 sec (cleric reset + heal cast) it's his fault not mine

    I will let die any tank that expect me to cure bomb his ass

    All heal should know every single tank CD and know his timing not to push to much
    But it's a 2 man dance, if the tank is not helping (like post of the tank especially ex-dps new drk...)
    It won't work !
    On the other Hand i made the experience as a Tank that i use all my CD's how they are meant to be (and i'm a former dps main :P) used and most of the Heals in DF still do nothing but waiting until i get finaly enough healworthy dmg. Especially in the EX Roulette are the most lazy Heals.
    A good Tank only dies in less than 7 seconds if the Heal wants to DPS to the wrong time.

    But i agree that there are lots of loltanks out there and i'm not gonna defend them.
    (0)
    Quote Originally Posted by Canadane View Post
    Good talk, all. Glad we had it.
    暗闇の力#7805

  10. #40
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Normalizer View Post
    I don't know for sure if this comparison is right. Since the drk need mana for many of their skill for holding hate too, not only for doing damage (especially Unleash, Unmend, Grit, Dark Art). Well you can argue good DRK won't need it, but on DF we have to assume the worst, and some might run out of mana and he will have to wait before next pull.
    I was under the impression that for a mass pull mana is used for dark arts-dark passage (laser beam of doom) and throwing lots of sea urchins at things (abyssal drain......is that the one?). So i am kind of guessing its more about increasing the damage from the DRK rather than just straight up hold hate as you can use angry insect chorus thing (flash equivalent) to just hold hate. If this is the case, WHM holy spam at start can probably do more dps than the difference the DRK wil make with dark passage and sea urchins.

    Buuut i dont really play DRK much so could be wrong........

    Also never have this problem in DF since i am usually on AST
    (0)

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